Nightblue's Punishment System Idea: "Targonian Summit"
Nightblue3 posted a video about a week ago about a punishment system similar to the Overwatch system in CS:GO.
Here's the problem: There aren't enough Riot employees to comb through every report and administer punishment, and an automated system has difficulty judging something as subjective as griefing, causing griefers to fall through the cracks, and occasionally, for undeserving people to get punished for no reason, eating up more of Riot's time going back and lifting that punishment after the person submits a ticket.
Here's the solution: Put the judgement of reported players in our hands by allowing us to review the replay of a game and vote on what should happen.
Here's how it would work:
- When a player gets reported, a replay of that game is saved, but all in-game names are replaced with their respective champion names.
- Players of a high enough level/rank unlock a special mode called "Targonian Summit" (just a little lore tie-in; the summit of Mount Targon is where people go to be deemed worthy by the Targonians) that allows them to view a limited number of these replays per day. They can pause, rewind, fast-forward, control fog of war, etc., and they know which champion was reported (but not what they were reported for) as well as the ELO (but not their name). A player cannot get a replay of a game they participated in, either.
- Once at least 10 minutes' worth of the game has been viewed, the player viewing it may Pass Judgement on the reported player. Were they griefing? Were they cheating? Both? Neither? Leave your vote.
- This replay continues to circulate through the Targonian Summit until ten players have Passed Judgement on it. If the majority of those players believe the report was legitimate, then the punishment system takes effect. If the majority believes there was no transgression, then they are not punished. In both cases, the replay is then removed from circulation. In the case of a tie, the replay is returned to circulation for three additional players to Pass Judgement in order to break the tie.
- Once all the votes have been tallied, all players who were in the majority (i.e., voted for the action that was taken) receive a lump sum of Blue Essence for their time. The players in the minority receive nothing.
This would pretty much completely fix the punishment system. This would create a fine mesh sieve that strains out the vast majority of punishable activity in a way that is fair. The participants are unbiased, since they don't know who you are or what you were reported for, the gameplay is judged by real people and not a machine, and the people voting are motivated to make the right call so they get BE out of it.
People need at least some experience/skill to take part, so newbies aren't judging the actions of others, and with a limited number of replays, people can't just sit there playing the lotto and randomly voting all day to eventually get some BE payout. You also have to watch a good portion of the game before you can vote, so you can't just guess and get back to your regular gaming.
The mechanics are also all there. We have a replay system. We have a way to record player votes in-client. It's just up to Riot to put all the pieces together.