[Double Champion Concept] Xylon, the Void Hunter & William, the Punisher
Xylon
Description
Xylon is a man that wields a Fire Claymore, has knight like armor and has a big shield on his back.
Abilities
Passive [Battleground Prudence] Ability's range is increased by 4 for every unit killed and 10 for every champion. Abilities deal 1 - 8 additional magic damage (depending on champion level) for every 50 units of distance between the champion and the enemy hit.
Q [Flame Spark] Shots a spark that deals 5/25/45/65/85 magic damage (+50% AP) to the first enemy hit. The cooldown is halved if the enemy dies. Cooldown: 6/5.5/5/4.5/4 Cost: 30 mana Range: 975
W [Tectonic Shield] Grants a shield that blocks 5/25/45/65/85 (+10% of max health from the closest enemy champion) damage for 6 seconds and grants 10% movement speed for the duration. Cooldown: 14/12.5/11/9.5/8 seconds Cost: 70 mana
E [Fireball] Shoots a fireball that bounces 3 times (like Rumble's ultimate) and deals 10/25/40/55/70 (+20% AP) magic damage on first bounce, 15/40/65/90/115 (+40% AP) magic damage on the second and 20/50/80/110/140 (+80% AP) magic damage on the third. The third bounce also stuns for 1 second. Cooldown: 22/20/18/16/14 seconds Cost: 60/70/80/90/100 mana Range: 1150 Fireball Range: 675 1st Bounce Radius: 175 2nd Bounce Radius: 225 3rd Bounce Radius: 275
R [Ashes to Ashes] Dashes a short distance and deals 30/80/130 (+75% AP) magic damage. Each subsequent dash deals 25% less damage to the same enemy. Cooldown: 8/6/4 seconds Dash Range: 175 Cost: 60/80/100 mana
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William
Description
William is a man that wields a huge sword, has a brown cape and black chestplate.
Abilities
Passive [Battle Rage] When attacking champions gains 15% attack damage, but when he's not in combat with a champion he has 15% reduced attack damage.
Q [Bandages] Gains 5/15/25/35/45 health (+5% of missing health). Cooldown: 10/9/8/7/6 seconds
W [Adrenaline] Gains 50%/55%/60%/65%/70% attack speed for 2 seconds and 105 attack range for 3 seconds. Cooldown: 14/13/12/11/10 seconds
E [Slice/Crush] Toggle off Attacks decrease enemy's armor by 3/4/5/6/7 for 5 seconds. This can stack up to 15/20/25/30/35. Toggle on Attacks immobilize enemy champions for 0.5/0.6/0.7/0.8/0.9 seconds. This cannot occur on the same champion for 5 seconds.
R [Armor Breaker] Basic attacks deal 80%/84%/88% of AD as True Damage.
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