Ivern Skin Concept

Spitro·3/25/2019, 10:36:42 PM·3 votes·3,798 views

So, me being the dumbest person on the internet forgot to search up Viod Ivern before I started making this. I came to the idea of Viod Ivern myself but didn't think of if anyone else would have thought of this before me. The following is a link that leads to someone else art of Viod Ivern, by Vlad Bacescu an actual Riot Games Concept Artist: https://www.artstation.com/artwork/XkR1l Vlad's artwork for Void Ivern is insane and very good, and is way better than anything I could ever come up with. Again I did not mean to steal their idea, everything on this post is of my own creation, someone else just thought of it before me.

I know that Dunkmaster Ivern is releasing soon and I like it, I just wanted to share a skin concept for Ivern that I would like to see. I'm open to any ideas you have for this concept or one of my next ones. Sorry if it's a bit long. Also I'm sorry that I don't have any concept art for the skin concept, but there is the concept art from Vlad Bacescu in the link up above. If you are good at drawing and like the concept, add the concept art in the comments. Thank for reading in advance.

You can see what Iverns classic abilities look like with this link: https://www.youtube.com/watch?v=Y-gsY5oAsL0 P.S. I forgot to make up what his recall would be so comment what you think it should be and if I like it I'll use it for the concept.

Void Ivern

Physique Ivern is the standard purple of all void beings with many void-ish features. These features are scrambled together, something like Frankenstein monster all the pieces don't really seem like they are meant to be together. His left arm is now a twist of slender tendrils, instead of his roots. He has his normal long slender legs but are jagged, with many different edges all around them. (Could use some more ideas for how Ivern would look as a void creature). Iverns normal autos have a little purple splash to them when he slaps an enemy.

Friend of the Forest (Passive Ability) Cracks over the duration of the ability will circle the monster camp. These cracks will have a purple glow from within them, but its a minor glow nothing too flashy. Once the cracks meet at the front of the circle they spread to underneath the camp and start emitting more purple light. Once Ivern clears the camp the cracked rocks fall to reveal a void rift at the bottom of a small sinkhole. Then as normal this effect slowly disappears like there was nothing there.

Rootcaller (First Ability) Ivern throws out a little squid voidling that, when connects with a target, wraps around them with the same tendril look of his normal Rootcaller but purple with a tendril look instead of roots.

Brushmaker (Second Ability) The brush that Ivern creates is as normal as can be but will have patches of grass that are distorted, the grass is a combination of different shades of purple with a shrivel look to them. For the Passive Ability of Ivern's Brushmaker. The circle indicating that Ivern is ranged, is purple with a little amount of emitting sensation, kinda like Mecha Rengars circle when he enters a brush. Ivern's autos are just purple balls of void energy, nothing to fancy.

Triggerseed (Third Ability) Void energy swirls around his target creating a sphere. When the shield pops to deal damage it bursts like normal, but is a purple explosion, again nothing to fancy. The root like effect the normal Triggerseed has would be replaced with void tendrils.

Daisy! (Ultimate Ability) Daisy is a void creature, she looks similar to the Rift Herald but is smaller and isn't too similar to the Rift Herald. I don't know how else to explain what I thought she would look like as I think Riot could come up with a better idea for what she would look like if they were to make this skin. The insignia that is above enemies when Daisy attacks is a corrupted daisy, the flower. The daisy would have much sharper edges and would be purple and black. The first attack would light up the center of the flower, and the second would light up the outer peddles of the flower. Once fully lit up the flower would glow purple and shake like the classic Ivern skin. Daisy's autos leave a little purple crack on the ground as well as the normal ground explosion. The third auto which knocks up enemies would send a miniture Braum ult through the ground, but the rift in the ground is similar to Vel'Koz's W, Void Rift.

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