Barbados, The Pirate General
First and foremost, please be gentle, first champion idea ;)
Link is to the Google Doc that I have everything written down on. I'll be copying it here, but sometimes It's nice to have an original copy.
Name: Barbados
Title: The Pirate General
P.S. was trying to make an ADC Champion, probably failed.
I don't have any artwork(because I can't draw -_-), so I'll try to describe him as best I can:
Barbados isn't an ordinary pirate. He doesn't have an eyepatch, nor a parrot. His stance isn't quite as rapscallious as someone like Gangplank. He seems a bit sure of himself, confident, almost to the point of pure cockiness. Spends his time looking down on others, as he feels he is the better of them all, I mean, he does own an entire Armada of pirate ships.... Instead of the normal red surcoat that most of his pirate brethren wear, Barbados prefers a more silvery gray tint. Dark, but not too dark. The color is just right to make the Golden buttons and embroidery pop subtlety. If one was not to know of Barbados' Pirating ways, he might easily be mistaken for a more lawful commodore. However, they should soon realize Barbados' true intent, as they find themselves staring down the barrel of his musket.
Lore: TBH I'm not much of a lore guy. Couldn't come up with a decent backstory if I tried. Apologies. :(
Passive: Barbados' Armada - One of Barbados' pirate ships follows him around on the battlefield, providing support. While Barbados' Ship is following him, Barbados gains 1/2/3/4 bonus mana regen per 5 seconds and 2/3/4/5 bonus Movespeed. If Barbados' ship is destroyed, he becomes enraged, losing the previous buffs, and gains 5/15/25/35 bonus AD and 5/10/15/20% bonus AS for 1 second. If more than one ship is following Barbados, the passive buffs stack. The destruction buffs do not stack, however, if another ship is destroyed while the destruction buff is active, the buff timer refreshes. The ships are treated as minions, and are targeted the same way. (Champions may target with AA/Summoner, minions/monsters target nearest. Ships die in 3 hits from Champions, 6 hits from minions/monsters, and instantly from smite) Barbados may attack his own ships(Because a Pirate can do as he pleases). If Barbados lands the last hit on his ship, the destruction buff increases from 1 to 3 seconds. A new ship is spawned every 20 seconds. If Barbados already has the maximum amount of ships out, Barbados does not gain another.
Q: Scatter Shot(Active + Passive) - Barbados passively gains 1 charge of “Scatter Shot” every 7/6/5/4/3 seconds (Max charges: 15). Upon activation, consumes all charges of “Scatter Shot” to deal 3/6/9/12/15 + (.08*AD) per charge consumed to an area 300 units wide within 800 range. If Barbados has no charges of “Scatter Shot”, this ability can’t be cast. Active CD: 14/13/12/11/10
W: Scourge of the Seas(Passive) - Whenever Barbados attacks an enemy champion, they receive a stack of "Scourge". "Scourge" reduces enemy damage output by .5/.75/1/1.25/1.5%, and stacks up to 5 times. "Scourge" lasts 3 seconds unless refreshed. The first enraged auto attack against an enemy champion expends all stacks of "Scourge" to deal 2/5/8/11/14 + 1/1.25/1.5/1.75/2% of Max HP per stack in true damage. If an enemy does not have any stacks of Scourge, the first enraged auto attack stuns the target for .75 seconds.
E: Jetsam(Active) - Barbados instructs all his current ships following him to throw supplies overboard, removing all charges of “Scatter Shot”, and granting Barbados a burst of 1/1.5/2/2.5/3% bonus movespeed per ship for 1.5 seconds. Jetsam supplies stay on the battlefield for 10 seconds. Allied and Enemy champions can walk over the Jetsam supplies to collect them. If an ally collects a Jetsam supply, Barbados gains one charge of "Scatter Shot", the CD of “Scatter Shot” is reduced by 2 seconds, and the ally that collects the supplies, as well as Barbados, gain 10/20/30/40/50 (+ .08AP) HP. If Barbados himself collect the supplies, He gains 2 charges of "Scatter Shot", the CD of “scatter Shot” is reduced by 1 second, and he gains 15/30/45/60/75 (+ .12AP) HP. If an Enemy collects the Jetsam Supplies, they get half of Barbados' movespeed bonus(.5/.75/1/1.25/1.5% bonus movespeed) Active CD: 23/21/19/17/15
R: Call to Arms!/Add to Armada(Active + Passive) - Barbados instantly gains ships equal to his current max limit, still unable to go over the limit. For the next 5 seconds, Barbados’ ship destruction bonus is doubled, and whenever a ship is destroyed, it is instantly replaced. / Barbados starts with 1 ship following him, and for every rank put into “Call to Arms!”, the max ships following Barbados increases by 1. (Max 4) Active CD: 150/125/100
I do realize that it might seem a bit OP at first, but I'd like to say that I am 100% OPEN to comments/criticism/suggestions. This was my first champion idea, so I know it's not going to be perfect right off the bat. If you do leave any comment/criticism/suggestion on here, feel free to also leave it on the google document. The more ways you tell me, the more likely I am to see it. Thanks! :D
s territory in terms of theme...