[CCOS] October Results are Here!

ModEchoing··14 votes·3,609 views

http://a.fod4.com/images/GifGuide/dancing/flash2.gif

Congratulations to everyone for participating in the CCOS! I'm glad to announce that I've got the results working and the Google sheets (hopefully) pacified!

But first, let's announce who it was that judged your entrants!

Echoing. That insufferable prick. Raxistaicho. Apparently, you can't keep a good judge down!

With that done, the winner of the October CCOS is...

https://media.giphy.com/media/GtFKXMBujHEFq/giphy.gif

Fusil, the Absolver, by Villainous, with a score of 209/220! Congratulations! Clearly, time is an insidious killer.

In second place, but first in our hearts for his brave attempts at getting past this point, Sierra, the Skybreaker, by Skylarke, with a score of 207/220. I'm dreading the next champion's silver-based theme.

In third place, with an impressive debut, Lone Starr, the Profiteer Protector, by Ph0neS, with a score of 190/220. No word on how she's going to bring back all that money, but I heard something about brawlers from the back alley.

In fourth place, Groncle, the King of the Jungle, by iKratosKlayton, with a score of 182/220, stakes his claim. There are now horrifying epic neutral monsters all around fourth place. Crap.

In fifth place, rallying from the tyranny against percent signs and trying his damnedest to get through that impenetrable wall of jungle monsters listed above, Ulric, the Scarred Reaver, by Forhonor321, with a score of 179/220. I'm now terrified since there's at least two dragons hovering nearby. What have you done?!

You can see my scoresheet here. You can see Raxistaicho's scoresheet here. There's a snag with Google sheets in that I can't seem to view the rubric when looking at Raxi's sheet, but it works fine on mine.

This was actually one of the best CCOSes I've seen in a long time, with fairly solid concepts all around, and I'm definitely excited to see what happens on November 7th when I open up the November CCOS for entries. If you're interested in judging, email me at "[email protected]" with your summoner name. Every bit of help helps to make the CCOS a better contest. Also, please leave good neighbor reviews! There's several concepts I personally liked (Charon!) that got felled due to not getting those points!

If you got a low score, don't fret! It's not a personal attack against you! Read up on the feedback we've given you and use it to improve your future concepts. If we weren't interested in your improvement, we'd just skip the commenting part altogether.

Next contest spoiler: Good Neighbor Reviews MUST be linked or they won't be graded. It's getting to be troublesome to surf through a prolific poster's history just to find the reviews.

We'll hang around in the thread to answer questions and concerns. I hope to see you again next month!

-Echoing

104 Comments

Villainous2 votes

So, I decided to write up a thing for how I'll probably be judging champion concepts... Please comment if I've missed anything obvious.

Now, since champion concepts are complicated, hard to parse things, turning them into score sheets is a messy business. It’s very easy to just give out numbers based on gut feelings, which can then result in inconsistent ratings if one champion does something you really like, or rubs you the wrong way. As a result, I’ve decided to straight out list all the things I will be judging based on, so that I can be a little more even handed, and so that, if you disagree with my scoring, either I can explain my reasoning directly, or you can dispute it on more concrete grounds than ‘My champion was better than this other champion you rated higher!’. The sub-categories attached to each major category don’t have a hard score by themselves, but I have a rough idea of how I would weight them when judging a champion. Of course, ‘failing’ certain sub-categories (such as Writing Quality) are liable to result in a complete fail for the category as a whole.

Here are the things I look for in a champion

Lore Lore is the area that I’m least comfortable judging, since it is A. far more subjective than judging a champion’s kit by itself and B. hard to criticise a person’s writing when Riot has been known to throw out some less than stellar examples themselves. That said, considering how Riot’s messed up with kits in the past, I’ll be trying to judge lore on its own merits, rather than as a direct comparison.

Here’s what makes up a Lore Score for me;

Writing Quality “Is this lore worth reading?” Pretty self-explanatory. I don’t expect Pratchett levels of literary skill, but I do expect amount of effort and competency to avoid ‘1/20, at least you wrote something’. If your writing would be unacceptable in a high school English creative writing piece, you may want to spruce it up a bit.

Character Depth “Is the champion in this lore worth reading about?” Even if your writing is excellent, there still needs to be a champion worth writing about to make it work. If your character doesn’t have adequate distinguishing qualities as a character or, alternatively, if your character has too many to be believable as an entity, your lore score will suffer. I find this is probably the section that is most often messed up; lots of champions end up as either bland ciphers, one-note stereotypes or overblown Mary Sues (the latter of which often also cause problems with canon).

Information “Does this lore cover everything we need to know about this champion?” For a character to be fully actualised, we need to know their physical attributes/abilities, their history, their personality, their motivations/mid-long term goals and their status as part of Runeterra. Some of this can be covered with in-game quotes or through the nature of their abilities (which I will include if they’re necessary to understanding the character), but most of it needs to be carried by the character’s Lore. I don’t mind if the answer to some of those questions are ‘It’s a mystery’ if there’s good reason for it (e.g. I don’t mind not knowing much about Bard, since he’s established as being an ineffable alien being), but these points need to at least be addressed in a way that the reader (AKA Villainous) can parse.

Canon Compliance “Does this lore gel with what we already know about Runeterra?” Riot’s lore as it stands is a bit of a mess, but it’s a fairly coherent mess if you’re willing to do your research. Though I won’t penalise a piece for contradicting some very minor details, I object to a piece of lore deliberately going out of its way to contradict what’s already known, whether that be through retconning inarguable events or mischaracterising other champions/notable entities in the lore.

Flow/Fun

Everyone will have their own ideas of what fun is (for example, I used to find great joy drinking the tears of frustration produced by my enemies as top lane tankwick). As a result, I decided to try and break this down into . Unlike the following categories, I will be trying to ignore the exact numbers of abilities.

Design Appeal “How interesting is this champion on paper, both through its individual abilities and how the abilities work together?” Ignoring all thoughts of how this champion would actually play if it made it into the game, how interesting does this champion look as a mental exercise? Are there any abilities that just sound cool when you read them? What kind of interesting synergies does this champion have with itself? What’s the ‘wow’ factor, just looking at this champion?

Design Fantasy “How large is the niche this champion appeals to, and how well does it address that niche?" A champion can't be all things to all people, so instead, it needs to appeal to a specific type of player. Most competently designed champions will appeal greatly to at least some portion of the league player base, but the best champions either appeal to a wide variety of players, or are the perfect champion for the subset who want them. Thinking about the champion's greatest strengths and how they would actually play, I try to assess how appealing this champion would actually be (especially in comparison to champions who already exist).

Design Health “How interesting/fun is this champion when you’re not the one playing them?” There’s many facets to what one might consider ‘healthy design’, but for the sake of simplicity, I’ll boil them down to ‘Balance of Skill’ (AKA the skill you need to play your champion vs the skill your opponent needs to play against your champion) and ‘

Design Implementation

This is where numerical values become important. My scoring in this category is based on the active functionality I foresee in a champion; if this champion were dropped into the game, as they currently stand, how would they fair? That’s not just in a strict ‘good v bad’ scenario, but also ‘does this champion have an acceptable skill curve?’ and ‘is this champion acceptably balanced for low v high level play?’

Lane Functionality “What’s the champion’s first ~15 minutes like?” How balanced is your champion for the laning phase? Do they have a viable role (Top/Mid/Bot/Sup/Jng)? What does a ‘good’ laning phase look like and what does a ‘bad’ laning phase look like? Similarly, what does a skilled player look like in lane, versus what does an unskilled player look like. A champion with a high score in this category has both an obvious win state and lose state coming out of the laning phase, though this is inevitably linked to the next category (which is why both are core). If I can’t identify the difference between someone who’s played 5 games and someone who’s played 500, you’re going to lose marks. If I can’t imagine a viable scenario where you’ve ‘won’ lane or where you’ve ‘lost’ lane, you’re going to lose marks.

Post-Lane Functionality “What does the champion do after the first 15 minutes?” How balanced is your champion in the teamfight/splitpush phase? Do they have an end goal coming out of the laning phase (‘extend the laning phase’ doesn’t count)? If your champion can’t teamfight, can’t split push and can’t set up picks, you lose out in this category. If they auto-win every team fight post 30 minutes, that’s also a fail.

Novelty

Novelty is probably the most empirical of the judging categories; “Has this been done before? If no, more points! If yes, less points!” Still, there’s also different ways a champion can be novel.

Ability Novelty “Have these abilities been done before?” Well, have they? This doesn’t just refer to ‘has this exact effect been seen’, but also, ‘Is this the same as another ability, but with the crowd control type swapped/numbers adjusted/etc?’ Of course, not every ability has to be a special snowflake, but there has to be some new stuff.

Playstyle Novelty “What makes this champion different from other champions of the same role?” Your abilities might have twenty gimmicks, but if the base abilities are similar to an existing champion, it’s likely your champion will play in a similar way. When you cut through the fluff, just how different is the champion in question?

Thematic/Fantasy Novelty “How different is your champion as a character?” League’s been known to double up on certain themes in the past (we currently have seven Ice champions: Ashe, Nunu, Anivia, Sejuani, Trundle, Lissandra, Braum, and that’s not even getting into all the skins), but your champion still needs to have something that separates them from the other characters. Even ignoring the ‘don’t copy an existing champion’s theme’ rule that should be pretty obvious, what’s far more important is not copying their fantasies (e.g. Veigar’s ‘I WILL BECOME ALL POWERFUL’ shtick, Draven’s ‘Look at how impressive I am; it’s all about me!’ shtick, etc).

Cohesion

There’s three main elements to ‘Cohesion’; Kit, Lore and Playstyle. Thus, cohesion is judged based on how well each pair of elements works together.

Explaining these is generally pretty simple.

Kit v Lore “Does this champion’s lore justify their abilities?” Not just in the direct ‘don’t give your champion abilities they have no source for’, but also ‘don’t give your champion abilities that let them do stuff that doesn’t match their theme’. E.g. A thin, agile waif based around guile/sneakiness shouldn’t have a massive armour/mr boost as an ability.

Kit v Playstyle “Does this champion’s abilities work together to achieve the intended playstyle?” Having an ability/abilities that run counter to a champion’s overall playstyle are frowned upon.

Lore v Playstyle “Does this champion’s playstyle make sense with their character?” AKA Does this avoid the Garen paradox (the unyielding, noble soldier fights by hiding and ambushing his opponents)?

TigerNox1 votes

That's a long list... But I expected no less of you :P Pretty helpful actually, it kind of is a catalog of questions to ask yourself before submitting

Forhonor3211 votes

Huh....I really didn't think I would get in top 5. I'm really proud of myself right now :)

Ýones2 votes

{quoted}

Huh....I really didn't think I would get in top 5. I'm really proud of myself right now :)

Your concept was indeed awesome. :d

THE RlVER KlNG1 votes

I stopped reading when Echoing gave me a 1 on story, and when I saw that the guy with a 200 + 400% AD true damage nuke that forces you to back got first. This was a joke of a contest.

Raxistaicho2 votes

The lore barely had Viatus in it, and the sheer level of grimdark was far beyond anything we've seen in League. Gotta try to hit the same mood with your lores. Sorry you were disappointed with the score you got.

Ýones1 votes

Raxi seems very nice in boards, but when I look at his feedback he seems like an asshole. Well at least last month. xd Maybe it's (not) just me, this time Groncle's review wasn't that harsh.

ModEchoing1 votes

I wasn't much better when I started judging, mind.

Xidphel2 votes

Tell me about it, certified hater.

ModEchoing1 votes

Oh. You.

Skylarke1 votes

The names seems so familiar....

Is it one of the Rego crusaders who fought with us in the great war?

Ýones1 votes

{quoted}

The names seems so familiar....

Is it one of the Rego crusaders who fought with us in the great war?

The great war... Tell me more.

TigerNox1 votes

I think it is he who must not be named

Ýones1 votes

{quoted}

I think it is he who must not be named

I knew it. We've all had dark history with him.

ModEchoing1 votes

Kled We was having a good time, then he showed up...UNINVITED!

Forhonor3211 votes

I haven't. Who is this he who must not be named? What's this great war?

fugertech1 votes

Same

Skylarke1 votes

I...I have said too much already. My identity, after all, has changed.

ModEchoing1 votes

Do a quick search for Pazuzu Anzu, then go check out that poster's discussions and posts.

He's gone now, and good riddance. While he was here, he was generally unpleasant, and made every CCOS worse with his participation in addition to flooding the forums with terrible concepts consistently ignorant of good design and with the same copy pasted lore.

Forhonor3211 votes

Well as far as I can tell I can't seem to find him (mostly due to the fact that the boards can't let you look up the actual posters of discussions) but as far as I'm concerned I'll take your word that he wasn't the best guy to deal with. That said you mind taking a quick look at another one of my older concepts? I'm thinking about bringing her in to next month's entry and I just want feedback and opinions on what works for her and what I need to change (note: Try ignoring the second ult option that I came up with. It's pretty insane for what I was thinking at the time.)

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/H0bXf9op-rhea-the-centurion-of-the-stormcast-legion-champion-concept

Skylarke1 votes

This is what you're looking for. This is what Echoing meant This is pure gold

If you'd like, I could also take a look at your concept.

Enjoy! [slayer-jinx-catface]

Forhonor3211 votes

Hey thanks

(Reads posts) - 0_o ....... Starting to see things a lot more clearly now

Also, knock yourself out on my concept. More helpful feedback is always welcomed by me.

Forhonor3211 votes

btw what did exactly happen to this guy?

Skylarke1 votes

Perma?

That's what it seems like.

Ýones1 votes

{quoted}

btw what did exactly happen to this guy?

He got a permaban because "calling people cancer isn't what most civillized people do." - Echoing. He did say alot that he is the "best concepter of the boards", but his concepts had some flaws he would never fix.

Villainous2 votes

{quoted}

He got a permaban because "calling people cancer isn't what most civillized people do." - Echoing. He did say alot that he is the "best concepter of the boards", but his concepts had some flaws he would never fix.

Took a quick look at Lion in an Arskin. To call oneself 'best concepter of the boards' while creating a champion like that is...either delusional or egotistic.

I mean, I actually won something and I don't consider myself the 'best concepter'.

At least...

...Not while Raptamei still draws breath...

sharpens spear

Skylarke1 votes

We have far too many internal politics in the CCOS lol.

At least no one's mentioned dark-foxing in ages.

ModEchoing1 votes

Oh crap, Raptamei. Don't tell him I'm here, I owe him ten bucks.

Doctor Fail3 votes

We're in a world where the person the person described as a certified hater is now also described as the good cop.

Yes.

TigerNox1 votes

I am actually understanding what you're trying to say. To be fair: That one was a rather old concept, but one I wanted to test nonetheless. That it failed that bad... well, it tells me a lot, especially about the tweaks I made. But thanks for your high hopes. I will try honestly, but I cannot promise anything brilliant for the future. Maybe some more failures, but that's the way to perfection summoner 1

ModEchoing2 votes

Just keep trying. Sooner or later it'll click.

TigerNox1 votes

Do you think, after a few months, I could qualify for judging?

ModEchoing1 votes

I don't actually have any requirements for judging right now other than you filling out ALL the feedback for each concept. Email me if you're interested.

Raxistaicho2 votes

You'll get there! I believe :D

Ph0neS1 votes

Third place.

Huh.

Well, it'll do for now I guess. item 3136

Christian Fright1 votes

Hello! ^^ Sorry to trouble you here, I just wanted to speak with you and I could not find a message option on the platform. ^^'

Firstly, I would like to thank you for your feedback on my champion concept for Kruularion in the CCOS October. Along with the other feedback I received, I came to the decision to rework his gameplay kit, and I would like to ask your thoughts on what I have come up with so far, if it is within the bounds of your convencience of course. Thank you in advance, have a great day!

Villainous1 votes

Well.

That was unexpected.

On one hand, woo! It's been forever since I've gotten far enough into a concept to actually be confident enough to submit it to the board, let alone a contest (especially since last time I did, I got a 70 average). Good to see I haven't lost my touch. GGWP to everyone else, especially Skylarke. Sorry 'bout the thievery.

On the other hand, GODDAMNIT I DID THE VI THING WHERE YOU FOCUS TOO MUCH ON MAKING SURE YOUR CHAMPION IS FAIR THAT THEY DON'T WORK IN THE ROLE YOU INTENDED.

I was honestly expecting to be automatically docked points just for his passive.

@The River King Case in point.

With a similar logic, one could quite easily say that Viatus has an 8 second silence + blind/disarm with 2100 range (900 base range + 1200 radius), which I would say sounds far more broken than 200 + 400% bonus AD true damage (which is at least comparable to Fiora's ultimate).

Yes, that wilfully ignores all context.

Raxistaicho1 votes

{quoted}

Well.

That was unexpected.

On one hand, woo! It's been forever since I've gotten far enough into a concept to actually be confident enough to submit it to the board, let alone a contest (especially since last time I did, I got a 70 average). Good to see I haven't lost my touch. GGWP to everyone else, especially Skylarke. Sorry 'bout the thievery.

Skylarke's used to it by now :p

On the other hand, GODDAMNIT I DID THE VI THING WHERE YOU FOCUS TOO MUCH ON MAKING SURE YOUR CHAMPION IS FAIR THAT THEY DON'T WORK IN THE ROLE YOU INTENDED.

Rip, lol.

I was honestly expecting to be automatically docked points just for his passive.

At first glance I was all set to dock you points for it since it really stops him from acting like a normal assassin in team fights (Echoing told me about the passive at one point with zero other context and my reaction was basically, "So he takes forever to assassinate anybody, sounds like a crappy assassin"), but the rest of his kit and his general theme made up for it.

@The River King Case in point.

With a similar logic, one could quite easily say that Viatus has an 8 second silence + blind/disarm with 2100 range (900 base range + 1200 radius), which I would say sounds far more broken than 200 + 400% bonus AD true damage (which is at least comparable to Fiora's ultimate).

Viatus had a LOT of design issues compared to Fusil's passive doing a metric fuck-ton of damage. Echoing and I both absolutely hated his W. Surprise surprise, Echoing's an adc main and I'm a mage main :p

Skylarke2 votes

{quoted}

Skylarke's used to it by now :p

...Not cool

(>.<)

Kappa

#####Shameless plug: NM-8, the Shadow Strider

THE RlVER KlNG1 votes

There isn't such a thing as tagging on the boards, just reply to one of my comments and I'll get a notification.

Firstly, congrats on the win and to all other finalists. I did like Fusil, and I don't bear you any ill will. However, you did take Reality Shift wildly out of context. It has a sizeable delay, can be exited and entered at will, and applies its effects universally, to both allies and enemy. Therefore it is much more useful as zone denial than an engage, since your frontline will be just as useless as theirs. As for cast range, it refers to the epicenter, much like Trundle's W (of which it shares the majority of its dimensions). So in reality, the true, maxed out ult cast range would be closer to 600 units give or take around Viatus. If you've ever played Trundle, or Azir, that's essentially how it works. My mistake, but 400% bonus AD is just ridiculous. That's something that should never be allowed into the game, ever. Add onto that a 875 base and I'm feeling concern.

Raxi and Echoing, it just honestly feels like I got graded down much more harshly than other entries. I get how filling a lane full of Portals is toxic, and I think the best change would be to only make them castable on terrain, and destructible with 5 autos instead, such as a Zz'Rot Portal. That is something I would like to work on and I will probably repost a new Viatus in the coming week or so. Thank you for your candor and I look forward to entering into the November contest; best of luck to anyone else who judges.

You grade my Q down for having potentially 2100 range (which requires immense buildup of Phase beforehand and will often trigger his passive regardless, causing him to leave combat). Meanwhile, Fusil has a damage projectile with the exact range that can easily be spammed with its reload mechanic. He can also manually reset cooldowns, which is one of the exact reasons why old Ryze was so toxic. Add into that that Fusil basically dictates when a fight ends thanks to his E, which makes it almost impossible to punish him. His antidote mechanic is cool, but just playing him jungle will lead to repeatedly ganking the same person over and over to force them to back (DrugForRobot's comment really nails this concern perfectly). While Viatus himself has numerous design flaws, mostly in the application of his W, I just feel that Fusil himself also offers confusing and toxic gameplay. Reading his review it seems that you really just jumped on the idea of a wannabe Rorschach instead of considering how fun it would actually be to face this guy.

My second point will be about lore. I am honestly flabbergasted at Echoing's arrogance to give me a 1 simply because he doesn't like my tone. The wonderful thing about League and Runeterra is the immense cultural and tonal variety it brings. Reading a piece about Shurima is a whole different experience than one set in Bilgewater, or Targon. Riot is lucky to have such a talented (and sadly, underutilized) lore and story team. Grading me so harshly when I can confidently say that I put the most effort into my piece, and I think that I also submitted one of the best-written one. I outlined Viatus's role and intentions while also giving a look into my perspecctive on a part of Demacian light. I don't think you have any right to criticize me on that fact, and I am very let down with how that was handled.

Regardless, I don't care that I didn't place or anything, I just feel I was graded unfairly in certain categories. Hopefully I will find further success next month, and congrats again to all participants and winners.

For Echoing, who said he wanted to read more of my work: http://forums.vainglorygame.com/index.php?threads/92095/

Villainous3 votes

[{quoted}](name=THE RlVER KlNG,realm=NA,application-id=A8FQeEA8,discussion-id=JqTWQEEg,comment-id=00100002,timestamp=2016-10-28T21:39:09.006+0000)

There isn't such a thing as tagging on the boards, just reply to one of my comments and I'll get a notification.

Firstly, congrats on the win and to all other finalists. I did like Fusil, and I don't bear you any ill will. However, you did take Reality Shift wildly out of context. It has a sizeable delay, can be exited and entered at will, and applies its effects universally, to both allies and enemy. Therefore it is much more useful as zone denial than an engage, since your frontline will be just as useless as theirs. As for cast range, it refers to the epicenter, much like Trundle's W (of which it shares the majority of its dimensions). So in reality, the true, maxed out ult cast range would be closer to 600 units give or take around Viatus. If you've ever played Trundle, or Azir, that's essentially how it works. My mistake, but 400% bonus AD is just ridiculous. That's something that should never be allowed into the game, ever. Add onto that a 875 base and I'm feeling concern.

Raxi and Echoing, it just honestly feels like I got graded down much more harshly than other entries. I get how filling a lane full of Portals is toxic, and I think the best change would be to only make them castable on terrain, and destructible with 5 autos instead, such as a Zz'Rot Portal. That is something I would like to work on and I will probably repost a new Viatus in the coming week or so. Thank you for your candor and I look forward to entering into the November contest; best of luck to anyone else who judges.

You grade my Q down for having potentially 2100 range (which requires immense buildup of Phase beforehand and will often trigger his passive regardless, causing him to leave combat). Meanwhile, Fusil has a damage projectile with the exact range that can easily be spammed with its reload mechanic. He can also manually reset cooldowns, which is one of the exact reasons why old Ryze was so toxic. Add into that that Fusil basically dictates when a fight ends thanks to his E, which makes it almost impossible to punish him. His antidote mechanic is cool, but just playing him jungle will lead to repeatedly ganking the same person over and over to force them to back (DrugForRobot's comment really nails this concern perfectly). While Viatus himself has numerous design flaws, mostly in the application of his W, I just feel that Fusil himself also offers confusing and toxic gameplay. Reading his review it seems that you really just jumped on the idea of a wannabe Rorschach instead of considering how fun it would actually be to face this guy.

Apologies; I don't exactly use the boards that often.

I think you may have missed my point. I wasn't trying to say that "Reality Shift is borked because it's an 8 second massive AOE silence/disarm" (though it's not an ability I'd call well designed regardless), I was making the comparison in that you are, similarly, taking Absolution out of context. If you want another comparison, if Darius maximises the damage from his passive, getting up to 5 stacks (same as Fusil), his damage is 150-405 + 450% Bonus AD Physical Damage. Unlike Absolution, the only way to avoid taking damage from Haemorrhage is 'don't get hit'. Saying Absolution is an 875 (+400% Bonus AD) true damage nuke without context, as though it's a superpowered version of Annie's Disintegrate, is disingenuous.

Similarly, saying that it's unfair to mark down Viatus for having long range on his Q because Fusil's W has long range naturally is also rather disingenuous, since it ignores the following facts.

  1. Traveller's Orb is an Passthrough linear skill shot, while Sharpshooting is a Colliding linear skill shot and thus can't be blocked by minions.

  2. Traveller's Orb has no cast time, while Sharpshooting has a 0.35 second cast time (comparable with Jinx's Zap)

  3. Traveller's Orb applies a decently strong slow

  4. Traveller's Orb has much higher burst damage and comparable DPS.

Sharpshooting is a long range sniper ability comparable to Jinx's Zap or Jhin's Deadly Flourish. Traveller's Orb is variable range AOE slow. It's most easily comparable to Lulu's Glitterlance. Whether Traveller's Orb is actually OP, I'm not sure since you never mentioned the missile speed, how quickly phase charges (you never actually justified what "Immense Build-up" means) or you can generate phase while Planeswalker is on cooldown. My point here is that the two abilities aren't actually easily comparable like that.

He can also manually reset cooldowns, which is one of the exact reasons why old Ryze was so toxic.

...

Viatus's portals can quickly regenerate allies' mana, which is one of the reasons old Soraka was so toxic.

...

Since you apparently missed my point last time I made a comment like this, I'm pointing out that the reasoning you're using is unsound, sinceit ignores the current context versus the context of the 'toxic' ability. Ryze's cooldown resets were 'toxic' because it allowed him to be at 100% power at all times (in his 'all abilities reduce cooldowns of all abilities', his abilities were always up, while, when they changed his Q to be a skillshot, he could just sit on 3-4 spell charges and always threaten activating his shield). Fusil's cooldown reset on his W is specifically for when the enemy is so far away that they can't punish him being locked in place for 2.5 seconds. Fusil's cooldown reset on his ultimate is a one time activation that needs to be planned around due to the 4.5 second delay and is meant to give him the option to go in-> go out by resetting his mobility options, like most assassins already have.

playing him jungle will lead to repeatedly ganking the same person over and over to force them to back

You know who else can repeatedly gank the same person to force them to back?

Every bloody ganking jungler in the game.

Seriously.

And they can do it better than Fusil, with his 450 range gap closer.

Y'know why they don't?

Because if you do nothing but gank one lane, people get wise to it. You'll get warded out. You'll get counter ganked. If Fusil is seen on a ward, you can back off from him and he can't force you back because his gap closers are limited. If Fusil gets counter ganked, he might not die, but he'll almost certainly drop the antidote.

Regardless, allow me to comment on Viatus's lore.

If I were judging it, I would most probably have given you a 7-9 on the following grounds.

Firstly, the writing quality is pretty good, which is where I'd say most of the marks come from. The pacing is a little off; there's almost an audible gear change between the initial slow paced portion and where the action starts picking up, plus I feel some of the lines are out of place in a first person narrative set in the present tense; for example, "He doesn't bother to thank me, as usual" feels out of character, like it's a line spoken directly to the forth wall. Also, the acid trip where we see glimpses of all the other recent champions feels like it goes on a couple lines too long.

Overall, though, again, it seems pretty good.

I do find the tone of the piece somewhat incongruous with what League of Legends presents; League of Legends is rated 'T' for Teen, which means minimal swearing and no sexual content, implied or otherwise. To imply the potential for rape, as well as the initial crassness amongst the soldiers doesn't fit in with that (and thus with the rest of the lore). I probably wouldn't have given the piece an auto-fail for it.

On the other hand, I feel that the Demacian soldiers presented in the piece don't match up with what we know of the city state already. As far as we can tell, defying the orders of a superior officer would have harsh penalties and espousing any kind of philosophy that isn't in line with the state's ideals seem grounds for punitive actions and/or discriminatory treatment (as per Taric's lore). This is supported with constant indoctrination/desensitisation as part of Demacia's culture. If anything, the soldiers presented seem like they should probably be either Noxian or unaffiliated mercenaries.

The other issue I find is that we learn little about Viatus that we couldn't gleam from his Quotes and Ability descriptions and what we do learn is...well...comparable to Jayce's original lore in how it portrays him at least. Viatus has a distinct personality (unlike Bard, who embraces the 'incomprehensible heavenly being' shtick with both hands), which means he needs to have actual motives. Why does he just randomly show up to help this one girl? And, if he's willing to help some random person, does he do this for literally every person in trouble? If he's as able as his shortened lore suggests, why does he leave Ryze to hunt runes by himself? Or why doesn't he stop villain X? You impress upon us the fact that Viatus is very powerful, but we don't really understand his limits.

...

Also, really? 'Wannabe Rorschach'? While my exposure to Watchmen is limited, what I do know of the character (sociopathic vigilante driven by moral absolutism) has very little in common with Fusil (highly professional, aging assassin hired as an unofficial lawman).

TigerNox2 votes

Reading this I can't wait see you judging next month :D

Raxistaicho1 votes

Same here, lol.

sneezing slug1 votes

Could we bring back the ability to enter concepts regardless of date of creation? I really want to enter one of my concepts COUGH COUGH that never really ever got the chance to be put into a CCOS due to being made in a month in which I had already inserted a different concept into the CCOS

Regardless, congrats to the folks that entered their concepts, very good job all around.

ModEchoing2 votes

Nope, sorry. I like you, but that'd go against the spirit of the CCOS.

sneezing slug1 votes

{quoted}

Nope, sorry. I like you, but that'd go against the spirit of the CCOS.

Shucks. Thanks anyways~

Skylarke1 votes

Will you be participating though? I always liked looking through your concepts!

sneezing slug1 votes

{quoted}

Will you be participating though? I always liked looking through your concepts!

Maybe! I'm still kind of on break from league altogether, but I'm slowly inching my way back :P

TigerNox1 votes

Echoing? Say, when is the next CCOS post up? Not that I am worried... I just can't wait to get into it and all the stuff that come with it [slayer-pantheon-rainbows]

Ýones1 votes

{quoted}

Echoing? Say, when is the next CCOS post up? Not that I am worried... I just can't wait to get into it and all the stuff that come with it [slayer-pantheon-rainbows]

It's coming tomorrow, 7.11

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