Champion Suggestion: Kruularion the Spectral Consumer
//Okay, the Shadow Isles now has an ADC.... But this guy, that was born in the deepest reaches of my mind still deserves a chance to wreck havock upon the Fields of Justice, so check him out. Hope you like and approve. Feedback would be much appreciated!
I present to you - Kruularion the Spectral Consumer
Attributes: Marksman, Ranged;
**Information: ** Attack power – 8/10 Defense power – 4/10 Ability power – 0/10 Difficulty – 8/10
Recommended Items:
,
,
,
,
/
,
;
Stats:
Health: 404(+78 per level) Health Regen: 4.89(+0.70 per level) Mana: 245(+39 per level) Mana Regen: 7.8(+0.60 per level) Armor: 15(+3 per level) Magic Resist: 30(+0 per level) Movement Speed: 335 Damage: 49(+3 per level) Ability Power: 0; Attack Speed: 0.632(+3.12% per level) Range: 560(Ranged);
Auto Attack Animation{Kruularion throws round blasts of energy from his hands.}
Abilities:
Passive: Soul Eater: Upon killing an enemy minion, enemy champion, or jungle monster Kruularions gains a soul. Souls can be stacked indefinitely.
Upon gaining a soul Kruularion's damage is increased by 5% for 2 seconds.
When using a skill and you have at least 10 souls collected, your skill does an empowered effect and then ten souls are lost. Half of all gathered souls are lost upon death.
Q: Hit and run(Skill shot): Kruularion shoots out an orb of energy in a targeted direction for 600 range.
When it hits an enemy it deals 70/100/130/160/190(+55% of his AD) physical damage and goes back to Kruularion, afterwards bouncing off of him as well.
The orb bounces up to four times for 600 range, every next hit dealing 4% more damage than the previous.
If it hits a target while returning to Kruularion it bounces back in the opposite direction, until hitting another target.
The skill does not do damage to allies or buildings.
When used with 10 souls, while the orb is present, the skill can be reactivated once until its momentum ends and Kruularion will teleport to the orb's location, causing it to vanish.
If by the time the orb's momentum ends on its own and the skill hasn't been reactivated Kruularion does not teleport anywhere.
The cooldown of the skill begins to reset after the orb vanishes from the map.
Cost: 45/50/55/60/65 mana | Cooldown: 8/7.5/7/6.5/6 seconds | Range: 600
Animation{Kruularion's arms come together and get enveloped in a large monstrous serpent head, the orb shoots out of the mouth of said head.}
W: Excessive Release:
Passive: Kruularion's basic attacks do 3/4/5/6/7% out of his AD as magic damage.
Active: Kruularion's damage is increased by 4/5.5/7/8.5/10%. His basic attacks slow enemy movement speed by 13/16/19/22/25%, and splash, dealing 70% of his original damage in a 250 range long 60 degree cone behind the original target they hit.
When empowered with 10 souls, the slow effect is applied to all the enemies hit by the splash of the attack.
Enemy minions/jungle monsters killed while Excessive Relase is active reduce it's cooldown by 1 second. Enemy champions killed or assists while Excessive Release is active reduce its cooldown by 3 seconds.
Cost: 40/45/50/55/60 mana | Cooldown: 16 seconds | Range: 0
Animation{Monster heads like the one from the splash art form on his hands and spit out firelike blasts of astral energy, which explode to deal the splash damage(kind of like water balloons). When the effect ends the heads flow up his hands and vanish.}
E: Chaotic Convergence:
Passive: Kruularion’s basic attacks apply stacks of astral evergy, which cap at 5. The stacks vanish from the target after 6 seconds of not being attacked by Kruularion.
Active: Kruularion drops a serpent in a circle that is 350 range in diameter on the ground for 10 seconds. Enemies that walk over the circle take 30/35/40/45/50 (+35% of his AD) (+10 for every stack of astral energy on the target) physical damage and their movement speed is slowed by 12/14/16/18/20%(+2% for every stack of astral energy on the target) for 4 seconds. The active holds 3 charges which can be used in quick succession. One charge is restored every 19/18/17/16/15 seconds.
When used with 10 souls, the enemies that have five stacks of astral energy applied on them are stunned for 2 seconds, instead of being slowed, when walking over a circle.
Cost: 35/40/45/50/55 mana | Cooldown: 19/18/17/16/15 seconds | Range: 600
Animation:{Passive: Small orbs of fire, like the one coming off of Kruularion, float around the targets. When a target has 5 stacks on it the orbs form a full circle that surrounds the target like a ring. ; Active: Kruularion points one of his arms up and a serpent, like the ones from his splash, fly out and fall down to make the circle.}
R: Astral Web: Kruularion summons eight pillars of astral energy, forming the shape of a web, 700 range between a pair of pillars, which after a 1 second delay shoot out beams of spectral energy, dealing 140/220/300(+ 50% of his AD) physical damage to all enemies hit by the beams.
Note that if the targets are in the space between the beams and are not hit by them, nothing happens to them.
Upon using his ultimate, Kruularion loses all of the souls he has collected, healing allies(and himself) hit by the beams of Astral Web by 30(+2 health per soul lost) health.
Again, if none of your allies, or you, are hit by the beams they do not receive a heal.
Cost: 150/175/200 mana | Cooldown: 110/100/90 seconds | Range: 870
Animation{Kruularion slams his hands into the ground, making the pillars emerge.}
Representation or R.
Lore:
"A broken spirit can make for a great toy, and a dangerous weapon when reassembled." -
.
The oldest origins of the being known as Kruularion are unknown. The little information that managed to preserve itself in legends comes from milenia ago, about a trickster spirit, who moved around the entire world of Runeterra. He loved doing mischieful, but harmless pranks to people, bringing joyous times wherever he went. Children all over really enjoyed his company, considering him their friend, as he did them.
These legends did hold some truth. Kruularion was a spirit manifested from the very life force of the world and it was indeed all existing life that fueled the being's very existence, allowing him to continue drifting on the winds of time. And thanks to the ever growing abundance of life he also gained power to bend essence, helping it grow and flourish, this being the reason for his love for the young. A companion who made times more joyful is what many children thought of him.
His life was a blast, until a warlock with immense power and even greater desires, heard of Kruularion and his way of existing, which gave him an idea on how to achieve one of his desires - immortality.
One day, Kruularion had caught wind of a little girl's cries for help, amplified by magic. He immediately went to intervene, happening upon the warlock, who was holding the girl captive. Her terrified pleading gaze was the last the spirit remembers from his old life, for at the next moment the warlock slid the girl’s throat. Enraged by that the spirit charged at him, only to be bound by a rune trap carved into the ground, and filled with the child's blood. Performing a necromantic ritual mixed with one of binding and amplifying the combination with his power, the warlock harnessed the spirit into his body. Kruularion was to keep him alive, for as long as he existed, and that would be for as long as there was life, which formed a very sick and twisted symbiosis, supposed to last eternally, preserving the warlock from the touch of time, diseases and healing any physical wound he would suffer .
The spirit thrashed within its new prison, attempting to escape, but his tries were in vain as the warlock's own soul kept him under lock and key, forcing itself into Kruularion's essence.
The warlock had used his newfound trait to wreck havoc upon the land, slaughtering thousands and using their souls to empower his arcane powers. Ever since the first soul that was absorbed into the combined being the warlock and Kruularion now were, the spirit, slowly but certainly losing his sense of joy and compassion, had sworn to one day destroy the man and every single end of his blood line. Bit his claims were casually ignored.
Centuries after that the warlock had decided upon the new goal in his life - finding the long lost skull of the fierce undead warlord Mordekaiser and absorbing the powers locked away within the now artefact like remains of the famed metal master of death. His search led him to the uncharted lands of the Blessed Isles. However, he was not aware that the Isles' guardians had foreseen his arrival and prepared for it. The moment the warlock set foot on one of the islands he activated an arcane trap, which sucked away all of his magical power.
That however did not take out his companion, so at the very least he had retained his death-cheating abilities. Which as he would soon find out would work against him. Rendered powerless, the warlock was quickly overpowered by the guardians, who put him in chains and entombed him with all of the artefacts they had guarded in the catacombs beneath their capital, under the diligent watch of Thresh, a mad man obsessed with torture as the warlock would soon get to know him.
During all of the torture he had to endure the warlock's mind snapped, while the same happened to his own prisoner. But unlike the now fearful and shattered man, the spirit within would laugh maniacally, the centuries spent under the warlock's vile life had changed the fun loving trickster of old, who was no more. In his place was now a sinister being who loved every single painful moment the "chain warden" brought upon the warlock.
Neither knew how much time had passed since their imprisonment, but that would not matter for long when a king from a far away land arrived on the island, seeking to bring his wife back from the dead, and in his quest transformed the isles into a dark and twisted bastion of death and darkness, covered by a thick black mist which transformed all it touched into a monstrous apparition.
After his transformation Thresh was now free to share his talents with the world, and he started by ripping the warlock's soul out of his body, assuming it nothing more than an empty flesh bag. But it was far from empty. Kruularion was still attached to the body. Some time after Thresh had left, the dark miasma that chocked the surrounding area seeped into the catacombs and reached the dead body.
As it enveloped and dug into it, the black fog broke the magical chains still residing within the corpse, giving it to the prisoner within. The spirit's assuming of command, along with the touch of the fog burned the flesh off, leaving a new creature, born into undeath, a ghost in a physical form. The fractured spirit that was now in control retained few of his memories from his time before his imprisonment by the warlock. His love for mere pranks, thanks to both the warlock and Thresh's efforts had turned into an addiction for causing others unimaginable torment.
After leaving the catacombs, Kruularion soon discovered that he could control and manipulate the astral energy reaping out of him, making it assume any form he wanted. Along with that came another discovery - the warlock's addiction for souls had left a rather sizable impact on Kruularion. Keeping to his roots his existence still depended on life, only now instead of being near it, he had to consume the souls of the living in order to sustain his new undead form. That however didn't bother him none. In fact, it went perfectly with his newfound means of entertainment.
However, one thing from his older days most certainly remained within the wraith - the promise he made to the warlock. Now that the man was gone, all that was left was to eradicate anyone of his bloodline, the desire for doing so getting fueled by the spirit's burning hatred towards the warlock. Whenever the black fog allowed it, Kruularion would go to the mainland to hunt them down. His quest provided an intriguing discovery. The warlock's blood ran wide. The specter could find it almost everywhere amongst the population of the nation of Shurima. That was the reason his hatred had grown to encompass both all the people of Shurima, because he didn't truly care about the innocents that would fall in his search for the warlock's brood, and the desert land itself.
But as a whole he preferred to not be around the Isles as his desires conflicted with those of the other lords of the Shadow Isles, which left him as an outcast amongst them, who obeyed and cared no one, making him more of a pest they would like to be rid off, but would not push away in the few times when his intended path of destruction aligned with their own. So long as he did not get in their way.
Quotes:
Upon selection: The truest salvation is upon you. ;
Movement: What a lovely day to rip someone's life out! ; Would you like me to get a jigsaw? ; Do something stupid, I dare you! I double dare you! ; Rainbows, tacos, pixie dust, home stock. ; I haven't had this much fun since...since...I can't remember... ; Do something right with your life and feed me! ; So...this is what you do all day for entertainment? ; Morals? What are those? ;
Attacking: Must...Feed!... ; Point me towards the hors d'oeuvres. ; Time for the main course! ; Desert?; Please...no more...I'm stuffed. ; Fine dining, brought along with entertainment. ; The tormented ones taste the best!; I shall spare you...NOT! cackles ; If you force yourself to not pass out, you'll know how you got those scars. ; Well...you know what time it is. ; Your friends were delicious! Do you wish to join them? ;
Skin(1350) idea: DJ Kruularion
Jokes:
If you think eating souls is creepy...you don't want to see what happens afterwards. ; Hey! I'll eat your soul now! And you can't evade it! But before I do that...entertain me! ; Why I do it? Because I can, because I want to, because why not?;
Taunts:
Come on! Fight me! Hit me!...Give me a hug! ; They say real beauty is on the inside. Let me bring out yours! ; Don't make me laugh. ; Actually...please do. ;
Special Interactions:
Joke in the presence of an allied
: Come on! Just a nibble? ;
Taunts in the presence of an enemy
: Hand over the cookie jar! ; Just because you aided my release, don't think that you'll be spared.
When killing an enemy
, Kruularion might occasionally say: Now is your chance, flee! ; Just run, I promise I'll find you!;
Joke in the presence of an enemy, or allied
: I like you. ;
Taunt in the presence of an enemy, or allied
: Bet I'll break more stuff than you! ;
Taunt in the presence of an enemy Star Guardian
: Seriously? You of all people are trying to play "good"? ; Jinxy, come now. I know you want to go on my way, instead of getting in it. ; growl Since you are so adamant of protecting this miserable plain of existence...then you better make this interesting.
Taunt in the presence of an enemy Star Guardian after killing an enemy
: The Star Forger could not match me! What hope do you have?
Taunt in the presence of an enemy Star Guardian: Twinkle, twinkle little star. I'm gonna break you like a jar!
When killing an enemy Star Guardian, Kruularion might occasionally say: Throw you off a cliff so high, hope you break your neck and DIE!
Taunt in the presence of an enemy Pulsefire
: I thought there were supposed to be only five Star Guardians?
Taunt in the presence of an enemy
: Okay...so there is one more 'Star Guardian'. ; I'd be doing the world a service by getting rid of something so hard on the eyes. ; Hope IS the last thing to die. BUT eventually it DOES die.
Taunt in the presence of an enemy
: You do know that moon light is just sunlight reflected by the moon, right? In technicality that makes you, and by extension all of the Lunari, just second rate Solari.
Taunt in the presence of an enemy
: The eclipse of your world has come. ; Your death shall usher the dawn of Targon's fall.
Taunt in the presence of an enemy
: You should have stuck to baking. ; This is the best warrior the world can offer? HA! Adorable!
Taunt in the presence of an enemy
: The architect of the universe meets its demolisher. ; Stars die, just like everything else. ; You and I are quite alike. Except I was trapped into servitude, while you were tricked into it. ; You are nothing but bothersome history. ; I am the end of existence.
When killing and enemy
, Kruularion might occasionally say : The Star Forger felled. That should suffice as a proper message for everyone else.
When killing an enemy
, Kruularion might occasionally say: You call yourself 'Misfit'? You are a disgrace to the name.
Taunts in the presence of an enemy
: Some purifier you turned out to be. ; Put on the tough act all you like. It will never hide the fact that every trust placed in you, especially hers, was a mistake. ;
Taunt in the presence of any red haired enemy champion(Including skins that change the hair color, ex: Infernal
/
, Blacksmith
, Phoenix
...): I was promised souls, where are they?! ;
When in the presence of either an allied or enemy
, Kruularion might occasionally say: You...look so much like her... : once per game. ;
Taunt in the presence of an enemy
: MUST!...TOUCH!...HAT! ;
When killing an enemy
, Kruularion might occasionally say: Touched your hat. ;
When killing an enemy
, Kruularion recieves a special buff above his skill-bar which reads: "Touched your hat." Said buff grants no bonuses or disables.
When in the presence of an allied or enemy
, Kruularion might occasionally say: The moustache...It is glorious! ; You are really sweet. I might just spare your corner of the world.
Taunt in the presence of an enemy
: You!...You bear the same stench as him! ;
Taunt in the presence of an enemy
: So you're an emperor? ; I will reduce this wretched sandbox to dust and ash! ; Better rename this place The Glass Dessert. It will save you time after I wash over it.
Taunt in the presence of en enemy Gravelord
: This false death will not bring you salvation.
Taunt in the presence of an enemy
/
: Try all you want, you can't protect Shurima from my wrath!
Taunt in the presence of an enemy
: You're purple, and I'm really curious how that tastes. ;
Taunt in the presence of an enemy
: This buffet is mine! ; All you promise are lies. My service is guaranteed. ;
Joke in the presence of an allied
: You look like you should tone down the snacks.
Taunt in the presence of an enemy
,
,
,
,
: This world is mine to destroy and devour, get lost!
Taunt in the presence of an enemy
: You and your possy will regret trying to steal my meals!
Taunts in the presence of an enemy
: What’s a god to someone who doesn’t care about belief? ; I find the fruits of the sea just as delectable as those of the land. ; Why is it cross with me? I nurtured life and helped it develop. Now I merely help it pass into death. ; Tell the mollusk to not bring its toys to the playground if it doesn't want to lose them. ;
Taunt in the presence of an enemy
: You are nothing more than a charade. I am the truest death! ;
Taunt in the presence of an enemy
: Sport? Art? You mortals always overthink things. A meal is nothing more than a meal. ;
Taunt in the presence of an enemy
: Mine is proper vengeance. You're merely throwing a tantrum. ;
Taunt in the presence of an enemy
/
/
: I've never been a fan of balanced diets. ;
Taunt in the presence of an enemy
: Ah, an appetizer that brings itself along with a main dish. ; A soul seasoned with raw anger. Delicious.
Taunt in the presence of an enemy
: You are a king of a delusion. ; I don't normally go for canned food, but for you I'll make an exception. ; The only other one not changed by the Mist itself will be your end. ; You have never truly died, because you have never faced me.
Taunt in the presence of a Shadow Isles champion: Enjoy your existence a while longer, I have a desert to deal with first.
Taunt in the presence of immortal champions: Everything dies, you just need to put enough effort into it.
Taunt in the presence of an enemy
: You seek to keep the world safe, yet you try to hide petty trinkets instead of the true threat.
Joke in the presence of an allied
,
,
: Now there is someone amusing.
Joke in the presence of an allied
: The enemy of my competition can keep his life essence.
Taunt in the presence of an enemy
: You should have abandoned this world and stayed out of my way.
Taunt in the presence of an enemy
: You want souls in order to be more like the mortals? snort Moronic. ; Nothing but a simple animal, just like everything else in this world.
Taunt in the presence of an enemy
: A general and his forces, against a one being army. ; Your army marches beneath you. Mine awaits to come out.
When killing an enemy
, Kruularion might occasionally say: The might of Demacia...shattered like glass!
When killing an enemy
, Kruularion might occasionally say: The strong hand of Noxus...snapped and broken like a twig!
Taunt in the presence of a Mecha Skin: Flesh, metal, both are exactly the same - useless.
Taunt in the presence of a Project Skin: You make my work easier. Instead of arguing whether flesh or metal is more useless, I can just say that you are completely useless in either case.
When killing an enemy
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
, Kruularion might occasionally say: What the-? ... Did the planet just sigh in relief?
When buying a
, Kruularion might occasionally say: Your curse set me free. Thank you. ; The might of the Isles's damnation is now my toy.
When buying a
, Kruularion might occasionally say: You have their blood, and I take their souls. Perfect.
When buying a
, Kruularion might occasionally say: A shocking turn of events.
When buying an
, Kruularion might occasionally say: An uneasy alliance. ; I do not approve of my tools taking my meals...but I suppose a compromise is due.
When placing a ward, Kruularion might occasionally say: A clear goal. ; Anything I see, I devour. ; Superior senses. ; A trap ready to be sprung.
DJ Kruularion Interactions:
Upon leaving the fountain: Prepare for a beat that will make you drop!
Taunt in the presence of a Pentakill Skin: There's only one among you losers who actually sounds good. Sadly, it's not you.
Response to a Pentakill Karthus's solo in the beginning of his dance: By Agony! A bag of drowning cats is more pleasant to hear than this!
Taunt in the presence of an enemy
: Your music is as lovely as your voice.
Taunt in the presence of an enemy DJ
: You must have spent the majority of your budget on the light show. That would explain the mediocrity of the sound quality. ; You are all flash. ; I can be flashy too, and I have more than enough bang to add as well.
Upon killing a champion: I warned you about the beat. ; Not everyone can handle raw talent. ; You had the honor of listening to my performance. Now you may die fulfilled.
Placing a ward: All lights focus on the stage. ; Some flash for the audience. ; Brighter than the spark of life.
Relations:
Friends:
,
Friendly towards:
,
,
,
Rivals: All Shurima champions; All Void champions - except Kassadin;
,
,
Champions hostile towards Kruularion:
,
,
,
,
,
,
, 
Dance Animation: 00:40 - 00:55
Shoutouts to Rameslack for the awesome splash art. Check him out on dA! ;)
Additional art of Kruularion:
Seeing a wraith - special thanks to Nithhaiahh Angry dOOd - special thanks to Pr0ject-zed He hungers - special thanks to Askpiltoverjayce