(Champion Concept) Krestin, the Reaper's Edge
We need a champ with an actual scythe... closest is Thresh and Fiddle, but Fiddle has a sickle and Thresh basically uses a hook. Here you are.
Lore
"You laughed... you called me a wimp, you called me worthless, well look at you all now! You fear the death of cold steel, you fear the scythe's embrace, you fear me! The name will be woven all across the legends of Runeterra: Krestin, the Reaper's Edge!"
Krestin was a very lonely boy at a Noxian academy, often the prime target of all bullying and rumor. Even the teachers bashed on him for his skinny body, non-existant strength and poor stature. He would often hide away in his room after school due to depression and isolation, only ever coming out to eat a meal.
He would sometimes even sneak out at night to roam the bordering cities and make at least a small amount of a friend out of somebody, anything to help with his life in Noxus. One night, as he walked across the fields, he sees a fallen Noxian battalion - a squad of 35 or so - from what seemed like they were ambushed. Out of the corner of his eye he saw a peculiar weapon: a scythe. He approached the item and went to pick it up, but he felt a cold chill all around his body, and began to lose sanity.
The next day, he went to the school with his new weapon and slaughtered every living soul at the academy, as revenge for what they had done to him. He lead them to near death, then let them rot and bleed in agony until their demise. Now he treats himself as the bringer of death across Valoran, killing all without mercy and feeling pleasure from their screams.
Role: In-game, Krestin plays as a melee assassin, using his infinitely scaling AD to reach damage potential other assassins lack.
Abilities:
Passive: Dread of Pleasure - Whenever an enemy unit dies to Krestin, he gains .05/.1/.15/.2 (levels 1/6/11/16) attack damage permanently. This has a cooldown of 20/18/16/14 seconds. This doubles if the unit is a champion on assists, as well as scoring him an extra 1/2/3/4/5 AD if he kills the champion (levels 1/5/9/13/17).
Q: Reeping Embrace - Krestin spins forward, dealing 90/130/170/210/250 (60% bonus Attack Damage) physical damage to all enemies in his path
Range: 600 (that's from start to finish, the indicator is a crescent like Diana's Q, so he spins through that path but ends up 600 units in front of him at the end.) Mana Cost: 70 Cooldown: 12 seconds
W: Impalement - Krestin jabs an area with the tip of his scythe, dealing 75/105/135/165/195 (80% Attack Damage) physical damage and slowing enemies in an area by 25% for 1 second.
Range: 300/350/400/450/500 Area Diameter: 150 Mana Cost: 60 Cooldown: 9 seconds
E: Polearmageddon -
Passive: Krestin's attacks and abilities slice his enemies' skin, and Krestin deals 3/5/7/9/11% bonus physical damage to enemies afflicted by the debuff. The debuff lasts for 3 seconds, refreshing upon being hit by Krestin.
R: Vengeful Chaos - Krestin rushes at his opponent, dealing 120/160/200% bonus Attack Damage in physical damage. This knocks back the target 75 units in .5 seconds.
Range: 850/900/1000 Cooldown: 120/100/80 Mana Cost: 150/175/200
Appearance:
Messy black hair, amber eyes and pale skin. Black leather jacket (reasonably short, like a regular coat instead of a trench) with a dark grey undershirt, and baggy black pants. He wears a chain on his neck, with a vial of his first victim's blood hanging on it.
Stats
Health: 504 (48 per level) Health Regen; 6.475 per 5 (.38 per level) Mana: 275 (56 per level) Mana Regen: 8.76 per 5 (.32 per level) Attack Range: 225 Attack Damage: 47 (3 per level) Attack Speed: .65 (.034 per level) Movement Speed: 335 Armor: 25 (2.4 per level) Magic Resist: 30
All feedback would be appreciated. Let my know what I can change, what you like and what you don't below.