[Champion Concept] Harlin, the Hextech Arbiter
#Harlin #The Hextech Arbiter ##Marksman/Fighter
Designed by, as always, Team SourceTrapped (Ephe/Wade, Burntcookies1, and LuaDotExe). Outreach Bonus Review/Suggestions by Burntcookies1
Developer's Introduction: Harlin is the Hextech Arbiter; a vigilante of sorts, interested in purging Zaun of its toxicity-- literally and figuratively. Equipped with the Hextech Decimator (a machine gun of sorts) and his trusty pistol, he fires off aura-stealing bullets in order to fuel the Hextech Decimator via the tank on his back. As he gains ammunition, the tank fills. Under the arrangement that he hands over technology to the Hextech corporation, the biggest scandal grows as he continues to swear he's purging, only to unknowingly hand it over to the people who do the same, eliminating competition in the process.
A skirmishing hybrid marksman, Harlin is designed to look for opportunities and to take advantage of them, preparing to go in by readying the Hextech Decimator. The Decimator is designed to give them a short burst of rapid fire damage-- and a lot of damage, may I add.
So, without further ado, let's get to it.
##Background:
Appearance:
Harlin has an average build, perhaps a tad bulky, for a man in his mid twenties. He has long hair and wears an outfit consisting of a tank top, capris pants, a trench coat, boots, and a gas mask. His right arm is mechanical, and his legs also have mechanical augments on the back of his calves. He carries a backpack with two tanks attached to it, which also holds the Decimator when it is not in use. He wears a belt, on which he hangs his pistol when it is not in use. The Decimator is a hextech minigun with 4 barrels and flexible tubing attached to the back of it, which hooks up to the tanks on the backpack. It also has two circles with X's in them, each quadrant lighting up to represent one ammunition.
Dev Note: Ephe wants us to make sure you guys know that this was a rush job. He's been busy lately so tbh we're lucky that we have an artist willing to pull something like this in just a couple hours on the spot. http://imgur.com/44ZUwyJ
Lore:
Among the working masses in Zaun, people used to speak in hushed whispers of corporate titans with iron grips over the black market and the lives of whomever worked under them. Companies that couldn’t pass Piltover’s safety requirements took up shop down below, where their wares were welcomed, and the black market boomed. Profit and progress were the two words that meant more than anything else in this city, and if you got in anyone’s way, you’d join the ranks of the pollution that pools up at the bottom of the canyons.
It didn’t quite matter if you chose not to get in their way, either. The streams of toxic waste weren’t the only cesspool in Zaun; if you didn’t watch your back in the alleys, you might never be seen again, or otherwise come back out the same person. Prospective inventors, chemists, and other scientists were constantly on the hunt for test subjects. If they couldn’t find them, they certainly had no qualm in taking them however they saw fit. If you didn’t keep up with the times, the city might just swallow you whole.
He laid there on the cold and putrid cobblestone, covered with grime and surrounded by whatever today’s soup of chemicals was--and his own blood. Soon, he’d be eaten up by the acids; infected, corroded, destroyed. His very being would be taken away until he’d become just another part of the city’s “progress”. What was left of his being, anyways. He couldn’t even feel the pain at this point; not in his shoulder stump, not in the legs he couldn’t move anymore, and not in the rest of him that would soon disappear.
The only thing that was on his mind were his attempts to have his life flash before his eyes. If he was going to die here, the least he wanted to do was REMEMBER. Faces, people, names, ANYTHING. He had a life before Zaun, he knew it. He didn’t put himself on that operating table; he was bound to it. The outfit in the lab didn’t look like his captor’s, nor did it look like that of the people that had passed by the soon-to-be corpse.
What he could remember, was that laboratory, and nothing else. He decided that he wouldn’t forget it if he died, as if he could. Hatred boiled between his clenched teeth as he went through his memories of what led up to now. Burned into his memory were the images of needles and tubing, and burned into his flesh was the sting of chemicals. He would remember the face of that “doctor”, too. The one who labeled him as Test Subject 042. The one who only once teased him with the name “Harlin”, a name that he couldn’t recognize, but it was the only thing that he had to go off of.
Weeks, maybe months had passed by. Consciousness faded in and back out, only to awaken to the sensation of a new kind of pain every time he awoke. After a while he’d lost the use of his leg, and then the other. The “doctor” was constantly running tests to see if he could take the chemicals, but it was sloppy work. On one especially terrible occasion, Harlin remembered the “doctor” panicking, and a more intense pain spreading through his right arm. This wasn’t a dull ache, as he had come to get used to in his legs; this was a completely unbearable feeling that made his arm feel like it might set ablaze.
As he thrashed, the “doctor” lost his patience and his composure. Whatever he had just attempted was even more miserable a failure than what he had done to Harlin’s legs, and as the pain neared his shoulder, the “doctor” amputated the arm. Harlin blacked out from the pain, and awoke in the situation that he now found himself in. He was going to die in the disgusting lower reaches of Zaun, not as himself, but as the failed experiment of a criminal. He tried to take solace in the fact that he at least knew his name, but even then, how could he be sure? Harlin sighed in frustration and closed his eyes, before blacking out again.
When he awoke, he was in room that he’d never seen before, with a white ceiling. The first thing he noticed was that he could breathe. The air here was clean, so clean that he could almost choke. Distracted by a mild fit of coughing, it then occurred to him that he woke up. He knew exactly what this meant: he was taken somewhere else by someone else that he didn’t know. At least this time the person had made sure he didn’t die, instead of almost killing him.
He wasn’t restrained this time, either. Trying to sit up from the bed that he lied upon, Harlin felt a surprising amount of weight jerk him back down. He aimed his gaze down from the ceiling only to see that he now had metal coating his legs, and more importantly, a bulky metal arm where his right arm had previously been. He could move the new arm with ease; it was so natural that he had mistaken it for a normal one at first. He hadn’t processed that fact that he’d lost and regained an arm until he saw it.
Harlin pushed off the bed with his new arm and found it much easier than just trying to jerk himself upwards. He took a moment to observe his surroundings first; he was in a completely empty room aside from the bed, and a window through which he could see a tree. The walls were dark green, and the floor was wooden. Harlin turned his torso to the side of his bed and tried with a concerted effort to move his legs to hang over the edges as well, to no avail. He could hardly budge them; after spending so long tied to an operating table, he might have been lucky to move normal legs.
He used his new mechanical arm to move them over, and just before he attempted to stand up, a trio of men in suits walked in, each with augmentations of their own. They explained that he was one of them, now; one of The Gloriously Evolved, or something. Harlin didn’t know what that was, but one of them was more than happy to explain. They babbled on and on about metal augments before the one who appeared to be their leader gave them a decent smack to the shoulder, telling them to be quiet so that he could speak.
The leader approached Harlin, and at this point, he noticed that the 3rd man was holding a large box in his metal hands. Harlin redirected his attention to the man who was now in front of him, and explained that he didn’t know who he was or anything aside from that. The leader expressed that it didn’t matter who Harlin was, and that in fact, it was better that way. He told Harlin that he would now work for them, since he owed his life to them.
Harlin went along with it and kept his mouth shut. Not only was he outnumbered, but these people clearly knew how to handle their augments, and he didn’t even want to know what was in that box. He probably couldn’t escape if he tried. Plus, if they could save him and make these mechanical limbs, he figured that they had more than enough power to take him out. The man pointed out the window, and beyond the tree, Harlin could see glass and iron. He was told that they were in a cultivair, one of the isolated houses in the middle-upper reaches of Zaun.
He also told Harlin that houses like these were where the wealthiest people in Zaun lived, which made sense to him given the clean air. The three before him were part of a big business, the man explained, and he told Harlin that he personally was tired of the mess and mockery that other people made of their city. He found the pollution disgusting, but he told Harlin that he was getting off-track.
They were always looking for new ways to “evolve”, the man stated. The first man excitedly butted in to say that Harlin was one of the lucky ones, and that his augments were not only special, but freshly developed. The leader then glared at him for speaking out of line, but redirected his attention back to Harlin. He explained that they would keep him alive, give him a place to stay, and food to eat, under the condition that he did their job. Naturally, Harlin asked what he would be doing.
He was told that he would be raiding other laboratories in order to recover their experimental tech. It didn’t matter who, aside from a brief list that he handed to Harlin. It just mattered that he got the tech. The man said that it was dangerous to leave in incompetent hands, and that they could repurpose and improve it. There would be new technology, more business, and less danger and pollution. It would be a win-win situation. Harlin asked how he would, to which the leader responded by stepping back to finally let the first man have his time to speak.
He explained to Harlin that his augments were outfitted with above-average strength, and that they were also fitted with hextech and chemtech components that could not only heal him, but also activate thrusters in his legs for a brief period. Of course, right now the thrusters were disabled, since Harlin would have to go through training/rehabilitation before he could get on the field. Seeing as the other men were also outfitted with augments, he couldn’t help but question if this would be enough.
The bubbly man explained that most people didn’t have augments of this caliber; that many were just for functionality, and only consisted of techmaturgy rather than being a hybrid of all of these styles of technology. He stated that it was a truly glorious advancement, or rather, evolution in the progress that they were making. The third man finally stepped up from the back, opening the large crate to display what Harlin’s tools would be, aside from his augments.
Shown to him were many capsules of two distinct styles, as well as a pistol, and a rather large gun that was attached to something that appeared to be a backpack with tanks. He was explained to that these weapons also utilized similar new hybrid technology, and that their effects were all temporary due to their magical nature. The leader proudly stated that the magic would dissipate back into nature, where it belonged, whereas the chemicals would be completely consumed in their effects. In short, they were completely pollutant-free.
Harlin would’ve thought they were trying to get him to buy them, if he didn’t know better. One of the capsules, they explained, would go into a mechanism on his arm. It would activate a rune upon firing it which would shortly after release a gaseous blend similar to a smokescreen that impaired movement. The other contained a volatile substance within it, which would escape as a type of fire when the capsule was broken. As for the guns, the pistol would drain a essence into the tanks on the backpack, which would then be used to create the ammunition for the large gun, which they affectionately called the Hextech Decimator. Harlin didn’t even bother asking how any of this worked, seeing as the person who he presumed was a scientist or something would probably ramble on about the logistics and other mumbo jumbo for ages.
He was more concerned with whether or not HE was safe. The leader assured him that the “geek” over there had run more than enough tests on the equipment, but they still needed to see field results, and that was where Harlin came in. He was told that he could use any means necessary to finish the job, as long as he didn’t get caught, which they figured wouldn’t be too hard since the traces should disappear after use. Once again, he was being used, but Harlin didn’t care. This time he planned to use them, too. He was going to purge the streets of Zaun of criminals like the “doctor” who’d kidnapped him. He was going to find that “doctor”, too, and he was going to find out who he was.
Now the masses whisper of a different rumor. Black market dealers and big wigs with shady practices go missing instead of the people who oppose them. Not even the corporate titans are safe from punishment. There’s a phantom out there on the streets of Zaun, and progress or not, you’d better watch yourself. Everyone will be judged, so either change your ways, or face your Judgment Day. To those malpractitioners, evil-doers, and their supports, prayers have been whispered: “Let the Arbiter have mercy on your soul.”
Personality/Worldview: Harlin is a vigilante. He wrestles with endless frustration in relation to the fact that he had a past, but cannot remember it. The memories that he does have are from him being used as a human lab rat, and onwards, and those memories are ever-burned into the back of his mind. This fuels his hatred for the criminals in Zaun, and in this way, he takes pride in his job. He believes that he can advance helpful technology while ruling out the possibility of people misusing it. In the end, he wants to help people, but he is still a tad naive in his self-righteousness. Harlin feels resigned to his role, as well; that seeing people continue to make Zaun into a cesspool means that they refuse to help themselves, don't know any better, or can't do any better, and as such he must take action. He takes pity on those affected by the pollution and criminal acts that affect Zaun, and feels disgust towards the people behind it. While he believes that unrestricted progress is good, he also believes that the city should at least be safe to live in, and that the state that it is in currently is pathetic. He wishes that Piltover and Zaun could reunite.
#Kit
Playstyle: As previously mentioned, you are a hybrid marksman with skirmishing in mind. You have a relatively short range, so you are easily poked down by certain matchups, and you aren't meant to build as a normal marksman would (though we've left the option open; we like build versatility, so by all means go ahead). Your strength lies in short bursts of damage every once in a while; you want to use your passive to do a good chunk of damage and get back out, unless you can finish them off. This, naturally, incentivizes an aggressive lane.
Hex Grenade (Q) is a good tool for catching out an opponent or just generally engaging, and makes it so that transitioning into Decimator isn't too big of a hindrance. Incendiary Blast (W) is good for waveclear, however it's also worth noting that if Decimator is down, Hex Grenade and Incendiary Blast can be used in tandem for a strong AoE damage source. Power Surge (E) is your only source of mobility, but also a source of sustain. When using it you have to make a decision: do you want to reposition so that you can get off your massive damage™, or do you want to save it for when you need to make a daring escape? or maybe you want to save it to have that little advantage to win you that fight in lane? Anyways, Decimator Overdrive (R) is what we in the technical department of Team SourceTrapped like to call "the ham button". This is your button when you want to absolutely shred someone to pieces. With all of that covered, you can take a look at the numbers and actual descriptions below.
Base stats: Health: 520-2000 Health Regeneration: 5-14 Range: 525 Attack Damage: 55-105 Attack Speed: 0.64-0.67 Armor: 20-69 Magic Resist: 28-35 Movement Speed: 330
[P] Essence Battery/Hextech Decimator: Harlin’s bullets utilize runes, marking enemy champions struck for 5 seconds. After 1 second, attacking this champion will detonate the mark, dealing 6/7/8/9/10(+1.0% per 100 AP)% of their current health as bonus damage and granting them 2 ammunition. Cannot mark a champion more than once within 12 seconds (reduced with cooldown reduction). Upon killing a minion or monster, they are also granted 1 ammunition. Champion kills and assists grants them 4 ammunition.
Upon hitting an enemy champion or large or epic monster with an ability, if Harlin has 8 ammunition, he will switch to the Hextech Decimator after 0.2 seconds, causing his attack speed to double, up to a maximum of 4 attacks per second. Each shot deals (120% Base AD)(+40% Bonus AD)(+30% AP), its damage typing alternating every attack between physical and magic. As long as Harlin has the Decimator out, they cannot use abilities aside from Power Surge and Decimator Overdrive. Critical Strikes with the Decimator instead deal 5% of the target’s missing health in bonus magic damage.
[Q] Hex Grenade: Cooldown: 16/15/14/13/12 seconds Target range: 700 Cone length: 275 Cone Angle: 60 degrees Harlin fires an explosive device out of their Hextech arm towards the target direction. Upon hitting an enemy, it explodes in a cone, dealing 50/80/110/140/170(+60% AD) physical damage and activating a rune, leaving behind a gaseous blend in the air for 2 seconds. This slows enemies in it for 21(+0.5% per level)% and lingers for 2 seconds. Minions and monsters are knocked back a short distance by the initial blast.
[W] Incendiary Blast: Cooldown: 18 seconds Target range: 650 Target radius: 150 Harlin lobs a device at the target direction, igniting upon impact and dealing 40/65/90/115/140(+20% AD)(+20% AP) magic damage. Units struck are ignited, taking 70/100/130/160/190(+50% AD)(+50% AP) magic damage over two seconds. Minions and monsters take 25% more damage from this ability.
[E] Power Surge: Cooldown: 18/17/16/15/14 seconds Range: 350 Harlin briefly powers up their Hextech augments, dashing in the targeted direction and recovering 50/65/80/95/110(+20% AP) health over the duration of the dash.
[R] Decimator Overdrive: Cooldown: 120 seconds Cost: 8 ammunition Harlin sends the Hextech Decimator into Overdrive, increasing its efficiency and allowing it to be fired for 16 shots, causing your attacks to deal 20/25/30% of their damage as true damage.
#Extras
##Suggested Builds
Note: All of these builds end up with roughly the same amount of damage (aside from item passives), so it's all about your playstyle! We suggest the hybrid build, though. And yes, crit is viable, though we aren't sure just how viable, and crit builds generally go the same, so we haven't included a build for it.
We also anticipate
as core items, thanks to their hybrid stats as well as the rageblade passive, but feel free to post your thoughts c:
Hybrid on-hit:
(improvised item)
Mostly AD:
(improvised item)
Mostly AP:
(improvised item)