The Mimic

DemonBoneJangles·2/8/2017, 5:01:56 AM·1 votes·441 views

Ok so this is just the concept I'm not worried about coding or anything else id just like to know what people think of this. so here we go.

Passive: Weapon Mimicry: Mimic chooses one of four attack types (Sword= melee fighter / Bow=Marksman/ Staff=mage/ Shield=Melee tank) The chosen auto attack type restricts abilities granted by q,w,e,r selections. Sword: grants higher base attack per level at the cost of defenses Bow: grants more attack speed and range at the cost of defenses and movement Staff: grants a magical ranged attack at the cost of magic resist and movement Shield: grants higher armor and magic resist per level at the cost of damage

Q/ W/ E/ : Copy ally: upon placing a point in any of these ability slots Mimic selects an ally to copy the appropriate skill from, if the chosen ability relies on an attack form that Mimic is incapable of then that allies picture will be greyed out. Note utility abilities can be copied regardless of attack type as long as they don't deal damage or heal an ally.

Special: Q copies the allies Q, W their W, and E their E this promotes skill knowledge as is makes a player think about the abilities on his team that can be the most useful, however copied abilities use the stats of mimic and deal 25% less damage than the original or even less if that ability has special uses tied to the original champions passive EX: vel'koz's ultimate wouldn't stack organic deconstruction

R: Their own weapons: placing a point in this ability allows Mimic to copy either the blue team or red team, selecting a team lists the champions on that team and allows mimic to copy one of their ults.

Special: the copies abilities are permanent for the duration of the match, but it allows for great flexibility during a match as nearly any role can be taken as long as care is given to the situational power of mimic.

So tell me what you think

BONES [slayer-jinx-catface]

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