Kindred Rework Concept by MiDouOrFeed [Concept]

Naughty Kindred·4/4/2018, 11:22:48 AM·1 votes·308 views

Hi Everyone, I’m MiDouOrFeed and I main Kindred on EUW, I played them alot and I even got some ideas about what Riot should do to Buff Kindred, I know they’re actually strong, but only with Stacks (Passive), but capturing a stack isn’t that easy actually, So Kindred can’t be anything without stacks, so here are my Ideas. (PS: Sorry for my English).

                                                                        ![Kindred](https://ddragon.leagueoflegends.com/cdn/16.11.1/img/champion/Kindred.png) 

Abilities: Passive: Mark of the Kindred ⁃ Kindred (Lamb) can mark 1/2/3 ennemy champions from levels 1-6/6-12/12-18 (same for Wolf), however, these marks give Kindred some interactions against those units. ⁃ Killing or assisting any marked unit grants Kindred one stack {same}, bonus XP and bonus max health (about 75 HP per stack). ⁃ Being killed by a marked unit removes its mark after 10 seconds. Q - Dance of Arrows:Mark of the Kindred: If Lamb hits a marked unit with Dance of Arrows, then this unit’s armor is reduced by 5/10/15/20/25% for 2 seconds per each hit. W - Wolf’s Frenzy:Mark of the Kindred: Wolf’s attack speed against Marked units is increased by 15% (all ranks). ⁃ AJUSTMENT: Dance of Arrows’ cooldown is 75% refunded if Lamb walks in Wolf’s Frenzy. E - Mounting Dread:Mark of the Kindred: The damage is increased by 10/15/20/25/30% against Marked units. _R - Lamb’s Respite:_ ⁃ NEW: PASSIVE:** Mark of the Kindred:** When Lamb’s Respite is ready, killing marked units heals Kindred for 10/20/30% of Kindred’s missing health. ⁃ NEW: While channeling Lamb’s Respite (0,5s), all ennemies are knocked away and all kindred and their allies’ negative buffs are removed (Excluding: Supression and Silence).

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