[Champion Concept] Erelim, the Radiant Guide
Erelim, the Radiant Guide
Support champion that emphasizes vision and tracking enemy movement.
Average sized male human, but older looking. Has large thick grey horseshoe mustache and has grey combed back hair. Eyes are pure white, but dont glow. Voice is deep and rich, but gentle and fatherly. Nose is long and slightly hooked at the end. Skin is pale in complexion and face shows signs of aging. Wears a long white robe that goes down to his ankles. Robe has red trim at the end of the sleeves and robe, with golden trim at the collar. Underneath robe, he wears a pair of black pants and feet have simple black leather sandals. Has a red stole with golden borders on his shoulders. Ends of stole have blue flames that dont actually burn the stole. Has brass bracelets on both wrists with golden rings on both his middle fingers. On his back appear to be 3 pairs of wing of blue fire in the shape of dove wings with a white orb acting as the joint bend of each wing. In his left hand, he carries a 3ft tall thin candle that is lit. Candle is white in color with red, gold, and blue runic markings scattered about.
Alternate Skin Ideas: Groovy Erelim (Candle becomes a lava Lamp); Candy Man Erelim (Candle becomes a candy cane looking thing or a lollipop)
Passive: Watchful Presence
Blessed Vision: Wards placed by Erelim have 20/25/30/35% extra vision range.
Shining Strikes: Whenever Erelim damages an enemy champion with a basic attack or an ability, the target grants vision for 2/3/4/5 seconds, even if they enter stealth.
Q: Beacon of Hope Range: 500 CD: 30 seconds Cost: 80 Active: Places an orb of light on a target location. Orb grants vision in a 225-unit radius (not affected by passive) around it. Enemy champions who come within 150 units of the orb detonate it, dealing magic damage to the target and stunning them for 0.5 second. Orbs last 3 minutes or until destroyed. Limit 3 orbs.
Magic Damage: 60/90/120/150/180(+40% AP)
W: Sacred Flame Range: 900 CD: 14/13/12/11/10 Cost: 60/70/80/90/100 Erelim launches a bolt of fire from his candle, damaging and blinding the first enemy struck.
Magic Damage: 80/110/140/170/200(+65% AP) Blind Duration: 1.5/1.75/2.0/2.25/2.50 sec
E: Cascade of Light Range: 1200 CD: 15 Cost: 50/55/60/65/70 Erelim showers a target 350-unit wide area with light, granting vision on the area for 5 seconds and slowing any enemies that cross it. The slow lasts for 1 second after leaving the AoE
Slow: 20/25/30/35/40%
R: Omniscient Range: Global CD: 150/120/90 Cost: 100 Active: Erelim reduces the sight radius of all enemy champions and removes their shared vision for 4 seconds; this includes champions, minions, wards, towers, and Clairvoyance.
While active, Erelim and his allies can see the entire map, including invisible wards and objects, which are disabled for the duration. Stealthed Champions are also revealed. At the end of the duration, Erelim and all nearby allied champions gain a shield that blocks incoming damage for 5 seconds.
Shield Range: 700/900/1100 units Shield Strength: 150/275/400(+75% AP)