Runes Ideas
I have ideas for runes that people may want to have in the game. These ideas I find interesting to work with.
Press the Attack (Reworked) After 5 consecutive basic attack on the same champion within 3 seconds, grants 5 - 40 (+10%) Attack Damage for the next 5 seconds. Cannot proc again until buff ends. (Precision)(Keystone)
Uncontrollable (New) After health being reduced to 15% or below, basic attacks heals for 3 (+2%) missing health. (Resolve)(Keystone)
Glacial Augment (Reworked) Enemies with impaired movement takes 10 - 180 adaptive damage on the next spell thrown by player. Individual effect. (Cooldown: 15 seconds) (Inspiration)(Keystone)
Achilles Mark (New) Champions take 5% more damage, but in return of 7% increased damage taken (Domination)(MiniKeystone1)
Brutal Execute (Reworked [Minion Dematerializer]) Deal 5% damage towards minions in the first 10 minutes. Cannon minion takes 10% more damage after 20 minutes. (Inspiration)(MiniKeystone2)