A suggestion regarding Champion Concepts

Artificial Human·12/17/2015, 7:33:46 PM·1 votes·347 views

There are a lot of dedicated people on the boards who frequently think of champion ideas, which are noticed relatively rarely. The one coming to mind would be the Noxian with the chains and the mask, who hates Quinn. But other than that a ton of other ideas that go mostly unnoticed and forgotten.

These champion concepts include Lore, Statistics and Ability ratios. People invest a lot of time and passion into them, sometimes this passion is like forcing people to think that their idea is great, even if it's not. I have spent a lot of time on two champion concepts and included everything. The problem though, is that these ideas were too forced and not that original, i thought they were great, but they were not at the time i realized it and got the Feedback. Great champion ideas come from spontanous ideas, which gets fledged out over time. An idea that you get while doing something else, not while scrolling through other champion concepts and lolwiki. If you do this your idea will inherite parts of what you've seen on various threads and therefore be unoriginal. I don't want to justify or call it laziness, but nobody will read a champion concept that is as long as the chinese wall. Again there are really good ideas out there that are worth reading. But not anybody can think of a champion and expect Riot to actually make them or take parts of it. Why should they read all these long Ideas? They have to actually work in their workplace and have time to relax outside of it.

The point im trying to make is that it might be a good idea if Champion ideas are written in a different way than usual. It doesn't always have to be an essay to be a good champion concept. The Core idea behind it could be clarified in a short summary, which features how you imagine your character to be, what new and original things he/she/it is able to do other than the champions of the current roster and what Core element defines the identity of that champion. How is it necessary to include ratios and Statistics of that champion if something like that would be more for fitting for the balance team?

It's even possible to capture the core idea of your champion in one setence. For example: The core idea behind my champion is that he is a serpent-like powerful storm dragon, who descends from the sky in desperate times, has a unique anatomy and movement and attacks his foes with the power of the storm, lightning, wind and rain.

BOOM The spark of curiosity has been ignited and the reader continues to read the rest of your champion concept with great interest.

3 Comments

Onimarus12/17/2015, 7:47:20 PM4 votes

I don't care for lore. If I want to read bad fanfiction between your champion and Miss Fortune, I'd probably be too distracted by the constant suffering around me since I'd most likely be in hell.

Just give me concepts with fun abilities that aren't "Press R-click to insta-kill the servers and win forever"

FloRaider4212/17/2015, 7:43:55 PM1 votes

I prefer the short versions, as they give you something to work with, and can theretically be easier utilized by Riot. But I understand that a lot of people just want to read "completed" concepts as they can visualize them better.

regonas12/17/2015, 7:51:47 PM1 votes

Well there is clear difference between short champion concept and long champion concept: Short get downvoted to -5 score (by DarkFoxes and his alt accounts if you care to know) Long ends up with +1 score.

So, long concepts wins, i guess.