Dasovorn, the Huntress of Men

Derpifier·3/4/2017, 7:16:19 PM·1 votes·529 views

Lore


Day 3

So far my hunt has been unsuccessful. The cime lord that appointed me this job has been missing for two weeks now. I haven't gotten any information on my target's whereabouts since he died. I don't know if I can finish this task. The last I heard of my target was that he was heading north, so I shall continue my search in that direction. I've picked up trails of prints, but they lead all abruptly end without trace. Without struggle or hesitation. I know my target wouldn't be defeated by small groups of these creatures in the forest. But I must stay vigilant. I don't know what could happen to me if I'm not.

Day 7

I found four sets of trails today, and I followed each of them to different locations. They were all well-known pubs or bars. Business there remained bustling as usual, so there must have been no commotion. I acquired a few samples of broken leaves or sticks along the way. None of them showed any sign of being trampled upon. My target mush know he is being followed, or he's just messing with me. EIther way, he won't escape my claws.

Day 9

Still no information on my target, but he's been heading northwest now, if the trail I'm following is his, that is. I found a few deceased animals on my way here. They all looked as if whatever had killed them had eaten their internal organs. If this is my target's doing, I don't know what he may be. I'm even beginning to wonder if this is my target's trail. If it is, I'm in one hell of a job.

Day 10

I have my proof. This is my target's trail, and I will catch him. But now I know it isn't human. I found huge animals slain, their stomachs cut open wide, but none of them were eaten. Scratch marks on steelwood trees, I know of only one creature that can do this, and I'm not happy about it. When I agreed to this job, my client said it was human. Now I know why he ran. Why he didn't give a name. Because he was a coward. When I'm finished with this job, I know who I'm going after next.

Abilities


Passive - On the Trail: If Dasovorn stays in brush for five or more seconds, trails begin to appear signifying the location of all enemies within a large radius, and where they have been for the last five seconds. If Dasovorn chooses to follow a trail, she gains 10/20/30% movement speed while on it. When Dasovorn leaves the brush she was in, all trails except for the one she is following disappear. If she is near an enemy and on its trail, she gains invisibility only to that champion and gains new abilities. Dasovorn can not enter invisiblity again until she is out of combat for four seconds.

Q - Flask/Shred - Dasovorn throws a flask toward a target location. If an enemy is hit by the flask, they leave a trail for 10/12/14/16/18 seconds. She gains the same bonuses as if she came out of a brush. While invisible, Dasovorn cleaves a target area in front of her for 70/80/90/100/110 (30% attack damage) damage and removes her invisibility.

W - Phase/Sleeper - Dasovorn blinks to a target location. If used to cross unpathable terrain, her next ability while invisible will not reveal her. Whie invisible, Dasovorn can either place a trap that puts the next enemy champion caught in it in stasis for 3 seconds or shoot a dart at an enemy, dealing 30/45/60/75/90 damage and causing her next ability against them to have additional effects. This ability removes her invisibility.

Flask - deals true damage based on enemy's current health (more damage at low health) Shred - deals 10/20/30/40/50 more damage (scales off of Shred level) Sleeper (Trap) - slows after stasis

E - Scout/Detonate - Dasovorn creates a scout to track an enemy champion. If the scout reaches the champion, Dasovorn can detonate the scout to deal 100/120/140/160/180 (100% ability power) damage. Both abilities can be used while invisible or not and will not reveal Dasovorn.

R - Treehopper/Groundstalker - Dasovorn passively gains movement speed depending on the distance between her and an enemy. Activating this ability causes Dasovorn to channel for four seconds. Taking damage while interupt the channel. After the channel, Dasovorn can appear at any location on the map after several seconds (takes longer the further the location is). Cooldown is lowered per level of this ability. Whie invisible, Dasovorn will gain 100/150/200% movement speed for two seconds. If an enemy champion is slain during this time the cooldown is lowered by a substantial amount.

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