[Champion Concept] New Support Champion
I want a new support champion that allows you to interact more with other champions. The primary intention of this champ is to interact with champions, friendly and enemy alike. This champion would have to be a yordle for the play style. This new support champ is centered around "attaching" itself to other champions through it's W or E abilities. It would hang around on their back or head,
Passive: Share 25% of your HP with friendly champ you are attached to. When not attached, HP is increased by 25%. (Base 500 is increased to 625.)
Q: Attached - Increase/Decrease champions armor/MR by 3/6/9/12/15% for 3/4/5/6/7 seconds. CD: 30/28/26/24/22 (choose this with something like Twisted Fate's W) Not Attached: Stun with next auto attack for 1.5 seconds, dealing 40/80/120/160/200 damage (.2 AP) CD: 15/13/11/9/7
W: Attached- Increase/Decrease champions Move Speed/Attack Speed/AD/AP by 6/12/18/24/30% for 3/4/5/6/7 seconds. CD: 30/28/26/24/22 (Also chosen by TF W) Not Attached: Burrow underground, gaining 10/20/30/40/50% Armor & MR, regenerate HP by a flat amount 5 HP/s plus 2/4/6/8/10% of missing HP. You can stay underground and move around like Rek'Sai, but when you active W again, you will attach to the nearest champion within a certain distance. You are undetectable by enemy champions unless you come in contact with something like True Sight or a turret. CD: 15/14/13/12/11
The Q & W buffs can also be applied to enemy champions that you attach to. This will decrease the stat chosen by the amount. For example. if you attach to enemy ADC, and activate your Q, their armor/MR would decrease by 3/6/9/12/15%
E: Attached- Block the next ability or auto attack (basically Banshee's). If attached to enemy champion, the next damage dealt to them is increased by 50%. CD - 30/28/26/24/22 Not Attached: Dash in a direction, if it hits a champion, attach to them. If friendly, heal for 50/75/125/150/175 (.5 AP) If enemy, damage for same amount.
R: Attached- Increase friendly champion's total HP by 10/20/30% for the next 10 seconds, increase HP regen by 20 HP/s. If attached to enemy champion, suck the life force out, damaging them and heal yourself for 250/300/350 (.3 AP) Not Attached: TBD
I have a few more champion ideas, and I'll come back when I'm done with those and leave a link below here! If you think it's a good idea, be sure to upvote this post, or leave a comment about what could be changed! Thanks!
[Champion Concept] Mid Mage/Hybrid Champion: Click Here!