Misery the Acidic Plague

DoomRPG·2/2/2016, 10:00:37 PM·1 votes·316 views

This is a Re-creation after deletion

STORY My name is Professer Danulum, I was a Scientist from the State of Zaun Tasked with creating an unstoppable weapon of war for the Noxon war machine as part of a contest, The reward of a lifetime of resources spurred me to work tirelessly on creating a biological weapon that would heal all wounds it recieved and would melt any wall without effort. I added tendrils to inspire terror in the enemy as if it was a nightmare. Then on the night I had finally finished on the project I heard a strange giggiling sound deep in my lab, it was almost child-like yet had both a sadistic and masochist chime. When I went to investigate I found my creation destroying everything as it gave a haunting giggle. the Thing noticed me and immediantly sent forth its acid. I rushed throught the door from whence I came and locked the door, but I was too slow my legs had already been melted off, I couldn't run as I saw the beast melt throught the reinforced steel door, to any being who may find this written message, send that beast to the battliefield

APPEARANCE A worm-ish appearance is dominant as with the exception of a small 'mouth' and legs a bit like tendrils Misery is almost entirely a worm shaped sac with acid seeping throught the middle and end part of his body, the front were the mouth is stores tendrils of varying sizes. In-Game Misery keeps this appearance, he auto attacks with tendrils in a whip like motion

BASE STATS AT LEVEL 18 {not amazing at this} HP 1.4K HP REGEN 3.5 per second MANA 700 (same as lvl 1) MANA REGEN 35 mana per second (same as lvl 1) AD 75 ATTACK SPEED 1 per second ATTACK RANGE 150 units MOVE SPEED 320 ARMOUR 75 MR 75

ABILLITIES MAIN ROLE MAGE PASSIVE Pain is Good! Misery heals for 11%/22%/33% {upgrades at level 11 and 16} of ALL damage he takes. Q Acidic Bath 1.5 second CD 90 mana 400 units of range leaves 80 unit circle Misery Launches acid after a 1 second channel time {WITH CDR MISERY will have a shorter Q CD then channel time} The Acid does 5% of Misery's AP as inital damage and leaves a damage over time zone that deals 30% of Misery's AP per second Misery will also heal for the same amount as the damage IF Misery is standing in the Pool of Acid {the pools of acid CAN STACK ON TOP OF EACHOTHER} W Tendril'n acid 80 mana 4 second cooldown Misery passivley gains 50 attack range {increases by 50 for every rank in W} Once activated Misery will coat his tendrils in his acid causing them to leave a DOT that is 45% of Misery's AP {Refreshes each auto attack} after 3 attacks Misery's target will be stunned for 1.5 seconds the duration lasts 3.7 seconds E Acidic Grasp 150 mana 8 second cooldown 400 unit range effects zone in a hexagonal pattern 500 units wide Misery after a 2 second channel sends a sticky Acid in a targeted area Enemies caught in the area will be rooted for 3 seconds the Acid will deal an inital 5% of Misery's AP and gives a Dot that deals 50% of misery's AP over 4 seconds Misery will be healed for the abillities damage if he is in the targeted area. ULTIMATE Acidic Bust 300 mana 90 second CD 600 units initally leaves a 500 unit wide area in a circle shape, but will gradually increase to 900 units Misery sends forth his strongest Acid channeling for 4 seconds as the channel goes on the acidic pool created will increase in size, The pool deals no inital damage but any enemy caught inside will be slowed for 55% {Lasts for as long they are in the acid pool} and take 45% of Misery's AP ever second while inside the Pool ignores 35% of the targets MR, The pool will last for 5 seconds {timer starts ONCE MISERY HAS STOPPED CHANNELING} If Misery is in the pool he will also heal for the same amount as the damage.

DIALOUGE/ACTIONS Misery speaks in complete gibberish however a sadistic, yet childish giggle can be heard after each episode of complete gibberish He also does the worm if given the /dance command

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