Champion Revealed: Valeticus, The Mercurial Paladin
Lore
“Raise your blades in the name of King Severus! Do not let Ravenguard fall! To arms!” Valeticus announced to his army, a population of nearly 500,000 paladins dressed in plated armor who revved their mustangs high in the black skies. What used to be a kingdom protected by the warmth of the sun became a sanctuary for darkness.
It all started two hundred years ago before Valeticus’s time. Druids and sorcerers began disappearing from cities and native villages. Search parties covered most of the grassy plains but none of them could be found, as if they were swallowed into the absolute nothingness. Who would’ve known that the words “absolute nothingness” could carry such a heavy burden on Ravenguard and its people. One day out of the very stone, the skies grew dark and the air became heavy, almost unbreathable. Rifts in space tore into purple oozing portals and mysterious creatures emerged from them, immediately killing innocents like it was hardwired into their brains. Despite their forces, the strength and willpower of Ravenguard and Severus Slayde, the Immortal King’s guidance, the strange creatures were killed and driven back into what was known as the Void, or in the words of the commoners, the World Between Worlds.
What was thought as a victory that would be told through the ages was only an appetizer to prepare them for the main course. Large portals opened and more intimidating beasts emerged from them, overpowering Ravenguard and killing half of the kingdom’s people. Those who weren’t eaten alive by the Void’s forces were either enslaved or corrupted by the Void’s energy, similar to mind control. It was a close one, but Ravenguard “succeeded” in defending against the raids of the Voidborn. The body count was far too high to even be considered close to a victory.
That’s how it’s been ever since. The Voidborn are persistent, always coming back with stronger forces to destroy Ravenguard. Valeticus was the third son of Severus, and his right-hand man. He shared the majority of the king’s physical attributes, and also a small portion of his power. Severus’s other two sons either fled from Ravenguard, or fell prey to the wrath of the Voidborn. In Valeticus’s twenty-six years of living, this is his third battle with the kind of the Void. Here he was, leading a new and more powerful army against them.
Both sides charged at one another and chaos erupted. Valeticus started off well, slaying hundreds of Voidborn with ease. With his father’s grace, he called upon the magic within him and blessed his fellow kin with a barrier of holy essence. Within an hour of fighting, the men of Severus were able to push forward behind the point of Valeticus’s sword, a runed artifact he named Brign. The Voidborn came back and struck down a good chunk of his men, but Valeticus did not fear. Calling forth his magic once more, he blessed he and his horse to ram through the walls of Voidborn like a boulder through water, ending anything they came in contact with.
Valeticus marveled at his soon-to-be victory, but something was happening. His magic was out of control. He couldn’t stop his horse from sprinting, nor could he dismount it! In less than four seconds, Valeticus’s arrogance caused him to sink inside a portal that led into the Void. The amount of vile energy within the Void made his own energy go haywire and split into two different souls. His holy soul was repelled back into the human world and soon manifested into a more powerful and spiritually ascended Valeticus. The other half was kept inside the Void, and the blood from the fallen Voidborn was sucked up and absorbed into the soul, manifesting into a darker, sinister version of the paladin. Both of them were equally matched, and once the stalemate was recognized, both dark and light Valeticuses retreated back to their homelands. Portals closed, the Voidborn followed their new leader back into their world between worlds, and all of Ravenguard gawked in awe at the new Valeticus.
Now he truly resembled his father.
Base Statistics
Health: 430 + 85 per level Health Regeneration: 8.15 + 0.60 per level Mana: 240 + 20 per level Mana Regeneration: 5.75 + 0.50 per level Range: 120 (Melee) Attack Damage: 55 + 3.5 per level Attack Speed: 0.69 + 1.25% per level Armor: 23 + 4 per level Magic Resistance: 30 + 1.15 per level Movement Speed: 340
Passive (Innate) – Last Stand [Cooldown: 180]: When Valeticus’s health reaches 1%, he gradually drains all of his remaining mana over time and is granted immunity from all attacks and spells. The amount of time the immunity buff is active depends on the amount of mana that is drained (200 mana per second). During this time, Valeticus cannot regenerate mana or use any of his abilities, and all healing effects done to him are reduced by 95%. If Valeticus does not have enough mana to activate the immunity buff, he enters into a spectral state for 2 seconds. While in his spectral state, all of his abilities are replaced with one spell named “Heal”, which allows him to heal other nearby allied champions equal to 3% of his current mana. “Heal” has no cooldown.
Q - Spartan’s Assault [10/20/30/40/50 Mana] [Cooldown: 3]: Valeticus enhances he and his mustang with holy magic, gradually gaining movement speed for 3 seconds. Each second gives him an even larger movement speed boost than the last. If he comes in contact with an enemy champion within the first two seconds, he deals 70/80/90/100/110 (+15% bonus AP) damage and slows their movement speed by 50% for 1.5 second(s). If he comes in contact with an enemy champion during the third second of Spartan’s Assault, he deals 85/95/105/115/125 (+20% bonus AP) damage and stuns them for 1 second(s).
W – Blessings [20/25/30/35/40 Mana] [Cooldown: 5]: Valeticus calls forth the holy magic within him and blesses he and nearby allied champions with a shield that blocks damage equal to 5%/10%/15%/20%/25% of his maximum health. All shields stay active for 3/3.5/4/4.5/5 seconds before vanishing.
E – Flare [15/15/15/15/15 Mana] [Cooldown: 7]: (Passive) Brign, Valeticus’s trusty weapon, randomly selects an enemy champion from anywhere on the map every ten seconds, applying Burn to the selected enemy champion(s). Once applied, Burn deals 10/15/20/25/30 (2% bonus AP) damage over 2.15 seconds, then remains as a “debuff” on its host until Valeticus dies. Burn continuously stacks (think Nasus’s Siphon Strike) until Valeticus activates Flare. As an example, Brign applies Burn to an enemy Ashe. Ashe is dealt the DoT, but afterwards, Burn is just there as debuff that applies no other effects. If Ashe is selected by Burn again, she is dealt the same DoT, but Burn begins to stack. So now Ashe has 2 Burn stacks that do nothing to her after the DoT. (Active) Valeticus uses his magic to cause all of the Burn stacks from all enemy champions to explode simultaneously, dealing damage according to the number of stacks. As an example, Ashe has 100 Burn stacks on her and Valeticus activates Flare. Ashe takes 100 damage because her 100 Burn stacks were detonated.
R – I Will Guide You! [50/80/110 Mana] [Duration: 3/4/5 seconds] [Cooldown: 90]: Valeticus selects a nearby allied champion and blesses them with sacred magic. While blessed, all damage that is targeted toward that allied champion is transferred to Valeticus instead. During this time, Valeticus gains 200/300/400 health and bonus armor and magic resistance equal to 20%/25%/30% of his maximum health.
Cursor Interactions
“Show me the way, Friend.” “Do to others what you would want done to yourself.” “I will lead us to victory!” “For Ravenguard!”
Taunt
“Is this really worth losing your life over?”
Joke
“I have 100 problems, the Void being every single one of them.”
Laugh
A hearty and victorious laugh.
Recall Animation
Valeticus revs up his mustang and slams into the ground once he reaches his home base.
http://m.imgur.com/Uexp75K Skin: Blood Knight Valeticus