(Concept) Lucet, The Light Shining In Darkness
I posted this a couple days ago on Reddit. Hope you enjoy it!
##Lucet, The Light Shining In Darkness
Lore
In a faraway land, an ancient war still rages on, between the forces of the pure and fallen angels. The pure angel Lucet, along with a like minded group from both sides, saw the folly in constant combat and sought counsel with the rulers of the pure and fallen angels, to hopefully broker a peace agreement. Their naïveté received only laughs and scorn from the fallen rulers, but the pure angels didn't take it so well. They believed that their enemy was pure evil, and that settling for anything less than total destruction of the enemy was heresy. For this, Lucet and his band of would-be diplomats were stripped of their wings and banished from their world, to a place known to the natives of the land as The Shadow Isles.
With newfound mortality and in an unknown land, the group stood little to no chance of survival in the Isles. While they attempted to escape, the horrors native to the lands quickly beset themselves upon the mortal angels. The constant onslaught of undead was too much for Lucet's friends, and it would have claimed Lucet too, had it not been for the intervention of the Purifier, Lucian. Lucian took pity on the angel, and trained him to dispel both the grief for his friends and the encroaching darkness. Lucet took quickly to Lucian's lessons, and created a magical oil lantern with what remaining angelic power he had left in him. Now he roams the Shadow Isles, scouring them of the undead so that none fall to the same fate as his friends
Appearance
A former angel, now mortal and stripped of his wings. Wears gold armor that has become incredibly rusted, with parts missing. Lucet wears a grey hooded robe over his ruined armor, but keeps the hood down. He holds a large oil lantern that he attacks with.
Quotes
Moving
"Make haste"
"I won't fail again"
"Peace was but the goal of a child"
"To rid this world of darkness"
"They didn't deserve to die"
"The light shall prevail"
"The Shadow Isles will know my justice"
"Never again will another soul suffer in those accursed isles" Attacking
"Free from your pain!"
"A shame it came to this"
"I'll try to make this quick"
"I will end that suffering!"
"For them..."
Taunting
"I take no pride in this"
"It will be over quickly"
Taunting An enemy from the Shadow Isles
"I will end what passes for your life"
"You disgust me"
"I will kill you. Again."
"Your suffering will end here"
"You took everything from me. Let me return the favor"
Taunting an enemy Kayle
"Look upon the fruits of your "justice", Kayle"
"The cruelty of our kind knows no bounds"
"Go ahead, Kayle. Judge me"
Taunting an enemy Morgana
"You do not know true suffering"
Joke
Lucet raises his lantern and begins to shine it, but he temporarily blinds himself
Description and Playstyle
The freak offspring of Swain, Thresh and Mordekaiser, Lucet is an off-tank support specializing in CC and vision control. His core mechanic is his Lampflame, which when used with his other abilities, gives him vision and CC at a longer range than his other abilities can give him with a AOE slow. Lampflame also gives Lucet more freedom in his buildpath, allowing him to not just build Sightstone first like lots of other supports.
##Base Stats (Lvl 1-18)
Health: 625-1900
Health Regen: 7.5-15
Mana: 385-1200
Mana Regen: 9-25
AD: 65-130
Attack Speed: 0.685
Armor: 26-94
Magic Resist: 32.1-53.4
Movement Speed: 340
##Abilities
Passive: Light The Way
Allies in Lucets vision range (Ex: base vision, Wards, Lampflame) have 250 bonus vision range
Q: Lantern Flash (40/50/60/70/80 Mana, 10/8/6/4 second CD)
Lucet deals (25/40/55/60/65 (+20% AP) damage and slowing by 20% in a cone about the size of Mordekaiser's E. It also reveals the area affected
Lucet's primary CC tool. Lantern flash allows Lucet to slow large groups of enemies and help in teamfights.
W: Lampflame (No Cost, charge every (30/25/20) seconds)
Lucet places down a Lampflame Ward, revealing the area in a 1100 radius for (60/120) seconds. The Lampflame has a health bar of (1/2/3/4/5). When Lucet casts an ability in the revealed range of the Lampflame, the area around the Ward is enveloped in light, slowing enemies by (25/30/45)% for 3 seconds
E: Ray of Light (70/80/90 Mana, 13/9/7 second CD)
*Lucet blasts enemies with a ray of light, dealing (45/50/55/60/65 (+ 25% AP) magic damage and stunning for 1.5 seconds in a very long, but thin cone (about a 15 degree angle). The ray can go through enemies, but the stun is reduced by .5 seconds for how many champions it hit before. *
A hard to hit, but rewarding CC ability. Use Ray of Light to chase escaping enemies and stop enemy ganks.
R: Lead The Way (40 mana per second, 7 second CD)
Lucet releases searing light from his lantern, dealing (40/60/80 (+30% AP) Magic Damage to all enemies in a cone in front of him. The cone is always aimed in the direction Lucet is walking.
When Playing Lucet
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Use Lampflame and Lantern Flash for vision control
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Lucet can deal deceptively large amounts of damage in front of him. This can be used to his advantage.
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Lampflame can give Lucet more freedom in his buildpath than other supports
When Playing Against Lucet
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Lucet has engage, but not disengage, Use this to bait him into ganks.
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Lampflame wards can be destroyed like any other ward.
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Lucet isn't the tankiest support, and can be bursted down.