Champion concept: Haze, The lost cause

MagicMarvin·4/19/2015, 4:34:17 AM·2 votes·812 views

Passive: Adorned Busby Haze equips a helm reducing incoming magic damage and critical strike chance damage by 10%

Q: Tempered slam Passive: Range increases 150 to 155/160/165/170/175 Haze slams his sword into the ground stunning his enemies, His stun time scales with sanguine corruption in seconds (1/2/3/4/5) Each fill = .5 seconds max of 2.5 stun Tempered slam's range scales with his attack range

W: Nights To remember Haze gains a randomly picked buff and debuff Unlucks each per spell level Night 1:level 1 and 2 Night 2:level 3 Night 3:level 4 Night 4:level 5

Night 1, Bolt Hysterria Movespeed increase 5/10/15/20/25% damage taken from champions increase 2/4/6/8/10%

Night 2, Alarmed Skirmish Damage increase flat 5/10/15/20/25 Movespeed decrease flat 5/10/15/20/25

Night 3, Sacrificing Perseverance

Health regeneration increase % 5/10/15/20/25 Damage taken from Self Spells Increase Flat 10/20/30/40/50

Night 4,

Magic Resist increase ; 25 Armour Increase ; 25 Damage Haze deals is reduced ; 10%

Each buff/debuff last 3.5/4/4.5/5/5.5 seconds could cast every 4/5/6/7/12 seconds

E: Sanguine Shield Haze fills his shield with blood and as he does it add's .5 second to sanguine corruption Haze can only fill his shield 5 times, this can only happen if haze kills a certain amount of units

Large units = 15 regular units = 2.5

Fill 1 = 35 units level 1
Fill 2 = 70 units level 2 Fill 3 = 105 units level 3 Fill 4 = 140 units level 4 Fill 5 = 175 units level 5

Passive : sanguine corruption Has a shield equal to his maximum Health, If the shield is destroyed It will come back every 15 seconds. When his shield is destroyed it stuns all enemies equal to the amount
of fill charges (1/2/3/4/5) in an aura equal to his range minus his units x 2 the stun can only happen every 30 seconds the stun has the same range of Malphite ult Each fill = .5 seconds max of 2.5 stun

R: Fusillade Bulwark

Haze's sword burst out blessings to his team sacrificing His Nights to Remember Buffs for for only 5 seconds Only the increases are in this according to what is chosen the buff is given to his allies. Disabling Nights to Remember until Fusillade Bulwark is over

1 Comments

Cryst4/19/2015, 7:02:52 PM1 votes

I like the Idea but you should have the w scale per level of champion or change Night 4 because right now it doesn't make sense with level of ability scaling