Somnik, the Shaper of Dreams
Passive: Whenever Somnik deals damage to an enemy with his basic attacks, he plunders some of their movement speed and applies a physical damage over time debuff. Somnik can gain multiple stacks of his passive, therefore stealing several amounts of movement speed and applying a stronger version of his debuff.
Q: Somnik enhances his next basic attack, dealing bonus magic damage based on the targets current health, gaining a percentage of it in the process. This strike acts as an autoattack modifier and knocks the target back. If the target was inflicted by all of the possible stacks of Somniks passive, it is stunned for a short time after being knocked back.
W: Somnik creates a portal to an alternate reality which bends space. This mirror can either reflect allied projectiles or store them and fire them from another mirrors perspective.
E: Whenever Somnik reflects or warps a projectile with one of his portals, he gains charges to cast his E ability.
Somnik throws a psychic shield in a direction, granting allies and enemies all of his current passive stacks. Allies receive the bonus movement speed while enemies are slowed for the same amount. Allies are also healed over time instead of being dealt physical damage.
R: Somnik twists space around an ally, granting them a protective barrier that will not prevent any damage but instead return a large amount of the damage thrown at the ally with the next ability. Additionally, Somnik forms an area around his target which creates a distortion of time and space. Within this zone all units have their movement speed swapped. This is not a random occurrence since it will trade the slower units speed with the faster units speed.