Hearth of the Prophet (Item Concept)
Hearth of the Prophet!
**Description: ** abbandoned once into the old tunnels beneath Shurima, anyone who looks into the core of this green, glowing hearth will have visions of the future, and that what lies beyond, into the void.
Build Path:
+
+
+ 400 Gold (3250 total gold cost).
Stats: +60 Ability Power +300 Health +150% Base Life Regeneration +50 Armor +10% Cooldown Reduction +5% Movement Speed.
Active: Reveals an area within 3500 range for 10 seconds, detecting invisible units, also heavily slows units caught in the area by 70% for 0.5 seconds. Units cannot be slowed once again by the effect of this item until 15 seconds have passed.
Unique Passive - Prophecy: Whenever one of your abilities deals damage to a champion it reduces it's magic resist by 10 points and reveals it for 10 seconds.
Unique Passive - Point Runner: Being near a turret, ruins of a turret or near an enemy champion affected by Predictions builds up to 20% movement speed over 2 seconds.
Design:
This item is meant for AP Bruisers like

and long range poke champs like
whom may need vision of their targets and a little help to land their skills. The bruiser champs will get a lot of benefit from this item as it will add stickyness and extra capacity to chase their enemies, while at the same time it adds utility to the team.
In the other hand this item fills a gap in the AP itemization that hasnt been addressed properly; the lack of an AP-Armor item that also serves as a defensive item against assasins or anyone who may dive you in your tower. This item is more rewarding for AP bruisers than normal midlaners, but it is also an option if they want to survive their lanning phase and want some help to land their skills.