Shaco Reworked ?
Just my opinion on how Shaco could be changed to remain a demon jester while staying relevant in the game.
MARCH
Passive: Short aoe Fear upon breaking stealth. Applies on boxes, clone, and Shaco. Fear is Shaco's attack range. A buff similar to
unseen threat would show the Shaco player he has his passive up, wards disable his passive.
DECEIVE Q: Unchanged mostly. Lower stealth time, 3.5 seconds to around 1.5 seconds. However, immune to slows during stealth with a small MS boost for 1 second. Cd may need to be lowered or raised from current to balance.
JACK IN THE BOX W: Passive- Shaco's auto attacks slow champions by 10-15-20-25-30% for 1 second, when attacking monsters also slow attack speed by 30% for 1 second. Active- Places a box that will go invisible after 2 seconds. Then attacks closest enemy. Prioritizes champions -> epic -> monsters -> minions. Box's attacks apply W passive for 2 seconds. Active 2- While box is still visible summoners can reactivate the spell to immediately start attacking. Box does not go invisible and will not fear.
TWO SHIV POISON
E: Passive- Shaco does bonus damage when behind. 10-15-20-25-30%
Active- Shaco throws a dagger in a skill-shot. Dagger will slash its way through all targets, dealing less damage for each enemy it hits. Range around 650, and around the same thickness of ability as
Q.
*Side note: E could reduce attack speed of champions hit equal to the bonus damage, applying to all champions hit. This would bring shaco's team some much needed utility.
HALLUCINATE
R: Unchanged except. Clone explosion base damage reduced, add an AD scaling. Clone acts like
shadow, Shaco can throw TWO SHIV'S.
I love Shaco. These changes i believe would more firmly make his theme more apparent. A clone pops up in your face, for a short moment, you would be scared! His boxes at the moment are 100% useless after 15 mins or first item, you clear the camps faster than the box will trigger, not to mention they just die to a red buff auto. His E at the moment is not fun to play with or against, its a click to win ability no thought involved, but at least as a skill shot players can feel like they did something right for dodging it and landing it. Adding utility to Shaco is a must, the way he is now he either one shots or gets one shot, he has low grouping potential because his team fight is actually terrible forcing him to split push to win most games.
P.S.
Please release more Lore on Shaco I love a mystery but his current lore is too little!



