Unamed concept Full kit (WIP)
Champion (Name Pending) Role- Frontline Juggernaut Passive- Revel in Chaos- Champion gains 1 gold for each ally minion that dies in around her. She also gain 50 gold if a champion dies near her. Enemy champions generate 1 less gold on each minion kill while near Champion.
Q- Vendetta- Champions next auto attack deals damage around to and around the target dealing 1/2/3/4/5% of their current health as physical damage (dealing half damage to enemies around the initial target) and healing Champion for 1/2/3/4/5 (+1 per 1000 health)% of her max health. The enemies hit are slowed by 30/40/50/60/70% while moving away from champion for 2 seconds. Should have a medium cooldown.
W- Incite- Champion gains 35/40/45/50/60% movement speed towards enemy champions for 7 seconds. Her next auto attack against a champion taunts them for .25/.5/.75/1/1.25 seconds. Nearby allies targeting the taunted champion gain 5/10/15/20/25% attack speed for 3 seconds and deal a bonus 10/20/30/40/50 on hit magic damage against the taunted champion. Should have a medium cooldown.
E- Friends like these- Champion picks up an ally minion. Recast to throw minion a fixed distance. If the minion hits an enemy champion it and the enemy champion take 50/60/70/80/90 + (.6 AD) physical damage. If the allied minion would die to because of this the champions hit take (.1AD) % max health physical damage and gain half the minions gold value. Damage increases to (.2AD)% max health if a cannon is killed as a result of this ability, and (.3AD)% max health if an allied super minion is killed using this ability. Champion can only hold an ally minion for 7 seconds. Can be used on scuttle crab and if scuttle is killed this way the enemy gains no damage Champion does, deals (.2AD)% max health. Ability only damages ally minions if they hit an enemy champion. Does not damage enemy minions. If a minion is thrown and does not hit an enemy champion the minion doesn't take damage. Should have a long cooldown.
R- Rally the Mob- Champion rallies all nearby minions into a riot against any nearby enemy champion. All minions within a certain radius become friendly to champion and her team and hostile to enemy champions. Minions effected by Rally the mob gain double health and double speed towards enemy champions. Nearby allied champions gain 10/20/30% increased attack speed for 7 seconds. Super minions cannot be effected by Rally the mob.
This is a work in progress champion concept I've been working on and I'm looking for feedback and name suggestions.
My Idea for her lore is that she is a Noxian soldier who feels that Noxus has become too complacent and is attempting to rally residents in Noxian controlled Ionia to rebel so that she can join in the thrill of glorious combat with a region she believes to be home of some of Runeterra's most competent non-Noxian warriors.