Nocturne rework
Nocturne, The Eternal Nightmare P: Nocturne can attack sleeping targets without waking them up, if he attacks a sleeping target three times he wakes them up and fears them for 0.4 seconds New cc:Sleep, stuns the target and reduces their armor and mr, but as soon as a champion deals damage to a sleeping target they wake up ending the cc (note a lot of other mobas have sleep already but I think a Nocturne rework would be a good way to introduce Sleep to the game) Q:Passively Nocturne gains bonus damage to sleeping targets. Actively Nocturne lashes out some tendrils, if they connect the target is put to sleep for 2 seconds, Nocturne also has to be close to the target for them to keep sleeping, if Nocturne is too far away the tendrils break, waking up the target and dealing 100 damage. Nocturne can also reactivate this ability to wake up the target with a nightmare, fearing the target for 0.2 seconds and dealing 50/100/150/200/250 (+30% ad) physical damage. While the tendrils are attached, Nocturnes armor is reduced a bit.
W:Nocturne passively gains movement speed towards enemies running away (this includes feared enemies). Actively Nocturne becomes invisible, gaining ms, attack speed and making his next autoattack dash to the target, dealing an extra 40/60/80/100/120 (+50% ad) physical damage on his next attack, slowing the target ms and attackspeed by 10%
E: Actively Nocturnes next autoattack on a sleeping enemy wakes them up dealing 89/100/143/187/200 physical damage, but roots them for 2 seconds
R:Nocturne spawns an illusion at all enemies on the map, these illusions do not grant vision and have the same stats as nocturne and can be killed, but only deal 20/30/40% of his damage, nocturne can teleport to any of these illusions, the teleport takes 3 seconds to do so, and enemies and allies hear a laugh when he is teleporting (idk what the visual Queue would be), once teleported all clones disappear but Nocturne can reactivate this ability to fear a target, if he attacks said target he deals an extra 200/400/600 physical damage.
also note that numbers can be easily changed, so did you think it was good? bad? if so what can I do to change it? was it too weak? too strong? gimme some info about how it was good or bad, but thank you for reading, have a good rest of your day!
[katarina-love]