Champion Concept: Zer'Tak, The Void Stalker
The Void stalker is primarily going to be similar to assassin bruisers such as Nocturne and Kha'Zix in certain aspects, such as in play style and build. She should look similar to a praying mantis, but with alien-like blemishes to make it a very strange and frightening creature. Like the other void creatures, its base skin will be purple themed, and her second skin will be robotic, an eternum skin.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Q ability: Crushing Sweep Zer'Tak swings her front limbs in a short cone in front of her. Enemy minions take damage and are brushed off to the side, while enemy champions are caught in the middle and are rooted for 1.5 seconds. During this time Zer'Tak cannot auto attack or use other moves, but instead slashes at enemies with her razor sharp mandibles. Stalked enemies are rooted for 2.5 seconds and damaged for the duration. Crushing Sweep draws enemy minion aggro if you hit an enemy champion with it. Sweep Damage: 40/50/60/70/80 (+0.7 total AD) Mandible Damage: 10/15/20/20/30 (+0.3/0.35/0.4/0.45/0.5 total AD) per 0.5 seconds --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------W ability: Stalker's Instinct Passive: Zer'Tak is a patient stalker, and knows when to strike. Zer'Tak gains 20% movespeed for the first second she exits a brush, increased to 30% when moving towards a stalked champion. Active: Zer'Tak gains a burst of movespeed, rapidly decaying over the course of 1 second. Speed Boost: 25%/27.5%/30%/32.5%/35% Cooldown: 24/21/18/15/12 Mana Cost: 50 --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------E ability: Raptorial Strike Zer'Tak's next auto attack has an extra 50 range, and impales enemies with her sharp spines, guaranteeing a critical strike. If the enemy is being stalked, then Raptorial strike also causes the target to get gorged, taking additional damage and bleeding for 15% of their max health over 3 seconds. Damage: 30/40/50/60/70 (+2.0 total AD [2.5 with infinity edge]) Gorge Damage: 25/30/35/40/45 Cooldown: 10/9/8/7/6 --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------R ability: Surprise Attack Zer'Tak leaps out at an enemy, striking in the blink of an eye, dragging the enemy back to the location she started at. Her fast strike momentarily confuses an enemy, stunning them for 1 second after arriving at the starting location. Zer'Tak may leap twice as far at enemies who are marked with Stalked. Zer'Tak immediately remarks targets with stalked upon arriving at her starting location. Damage:200/300/400 (+1.0 total AD) Cooldown: 85/70/55 Mana Cost: 150/170/190
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Passive: Stalk Zer'Tak's auto attacks and abilities mark enemy champions with Stalked, a debuff that grants Zer'Tak an enhanced version of her next ability. 5 second cooldown after being procced, and may only affect one champion at a time. Stalk lasts for 10 seconds before decaying.
Along with some original ideas