VGU Mordekaiser the Iron Revenant

ModRowanstar·11/3/2018, 5:35:16 AM·1 votes·1,113 views

Good afternoon. As a Mordekaiser user, I am excited to see what Morde may look like (hopefully soon) in the future. I would like to provide some ideas as to what Morde could be, based on his lore.

Ill start with skills, keeping in mind that this is based on him being a bruiser (off tank with good solid damage).

Skills

Passive - Iron Man: name change to something more sinister (Iron Revenant like his title, or Invincible etc.), skill remains the same, I like a shield idea for a powerful necromantic warlord.

Q- Mace of Spades: name change (Nightfall): essentially the same skill with a few tweaks. On first cast Morde leaps up raising Nightfall over the head (add scary roar to voice over for this cast) and slams down onto enemies in a circle around him, second and third cast damages less (AD skill)

W- Harvester of Sorrow: Morde swings mace around releasing sharp shards of metal that circle Morde in a slightly larger ring, and now he can cast a second time to release a mighty roar, sending a shock wave of the metal out to damage enemies and fling them away. (AD skill)

E- Siphon of Destruction: maybe name change to (Death Raze) (increases the range, Morde sends a blast of shadow energy forward, slowing all enemies hit. Heals for 20% of his damage dealt, plus 10% of his health. (AD and AP skill)

R: Children of the Grave: name remains same, ability allows Morde to send out a chain of pure death to latch onto 1 enemy champion or large monster (dragon, etc.) doing damage (AD and AP skill) by casting 2 more times to crush their souls. If they die, they are ripped back to Morde as a shade bound to his service.

Auto attacks Swings Nightfall in a wide arc, as the mace glows with evil shadow power, making a crushing metal sound as it collides with Morde's unfortunate target. Critical strike has him slam down on the enemy from above with excessive force.

Voice If possible keep the same or similar voice tone, with an added ghostly echo. More lines of course, make him sound cruel and vicious. He can make sarcastic comments to things such as buying items etc. Taunt: stuff about death and war. Laugh: take ideas from God King Darius (his laugh starts slow and low but gets louder and meaner).

Visuals Have his model be as large as possible in game, be large and terrifying, like in the lore, have his armor and mace glow with evil power. More realistic of course, his walk can give off a proud but merciless aura. Morde should be truly terrifying to behold. Perhaps no cape as Morde doesn't seem like a cape guy. If there is one have it be torn and worn.

These are my ideas for Morde. Hopefully some of these can be taken into consideration and im looking forward to Mordes full vgu soon.

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