Champion Concept: Khorvus, The Curse Collecter

FantasyHorizon·7/10/2016, 6:26:27 PM·2 votes·610 views

So, the idea of Khorvus started out with the idea of a champ who had a kind of counter attack based skill, that would block an enemy champion's skill, and then retaliate with a potentially devastating bolt of magic. What I really wanted to accomplish, was to create a champ with a lot of CC that could lock down an enemy, while also having a relatively high skill cap to avoid making him broken. Khorvus himself started as a melee ranged mage/assassin hybrid, but changed after I realized that his kit just didn't match his lore. So now, Khorvus is a full on mage, with a ton of CC that requires certain circumstances that to be fulfilled before the CC takes effect (with the exception of like one skill).

P: Malevolent Intent After landing four hits on a single target with spells and basic attacks, they take true damage equal to 3% of their max health. After four hits, the same target is unaffected by this skill for 3 seconds.

Q: Suppression of Will (15/14/13/12/11 second cooldown.) Casts a large AOE circle that deals damage three times (40/50/60/70/80 + 20% of AP, 60/70/80/90/100 + 20% of AP, 80/90/100/110/120 + 30% of AP) and Roots all enemies struck by all three hits.

W: Unbreakable Chains (20/18/16/14/12 second cooldown.) A single target spell that damages (55/65/75/85/95 + 60% of AP.) and Grounds the enemy struck. Enemies affected by this skill are tethered to the place that they are bound to and cannot move a certain distance away from that spot. Blinks like Flash or Ezreal's Arcane Shift can break the tether.

E: Amulet of Spite (30/29/28/27/26 second cooldown.) Creates a spell shield that last for 1 second and nullifies the first spell hit. If it nullifies a spell, it fires a bolt back at the enemy champion who cast the spell, Stunning and dealing damage(30% of damage Khorvus would have taken from the spell 60/80/100/120/140 + 50% of AP). The bolt travels slowly and homes in on the target champion, but can be intercepted by other enemy champions who get in the way.

R: Deathseeker (60/50/40 second cooldown.) Fires a skill shot that ignores minions and neutral monsters, and reduces the targets Magic Resist by 20/30/40. If it hits a champion, it marks them for 5 seconds, and if their health drops below 20% of their max health, they die. If the marked target dies, Deathseeker marks the next nearest enemy champion, and increases it's duration by 1.5 seconds.

Edit- Reduced damage on Q and E Edit- Now with cooldowns :D Edit- Adjusted Passive

9 Comments

Hotonis7/10/2016, 6:50:00 PM2 votes

All that cc comes with far to high base damage and scaling ap damage. Double cc plus a spell shield would make everything useless against him. Massively reduce base damages to make it an ap mid, or reduce scaling damage significantly like all spells being closer to 25% of ap and make him a slightly op support. Imagine him with 400 ap blocking a lux ult. Lux dies instantly not knowing how and he walks away completely unhurt. Not to mention that q dealing a potential 150% of ap! Conbo with a Leona ult and its poof! However on another note I love that ult, able to counter assassins hardcore.

Arakadia7/10/2016, 7:08:16 PM1 votes

P: Does this charge off minions and champions? This sounds like a mage character and he doesn't really have many rapid fire spells so this passive is strange for him.

All the abilities are fine except R has a small thing and E is a big problem.

E: This ability is massively frustrating. Its not even like Sivir's because your nuke juts got shot back and you can't dodge it because they timed a skillshot.

R: This ability should only be activatable against targets above X% health. Otherwise you insta win duels.

This champion has no reliability as EVERYTHING is a skillshot. His passive doesnt fit him because he has no rapid fire spells, spells that amplify his basic attacks, nor does he focus on basic attacks because he is Ap.

Cool concept! I suggest you make his E something he has to manually refire.

Frogatieon7/10/2016, 7:57:51 PM1 votes

add imag pls

Spookÿ7/10/2016, 8:02:36 PM1 votes

Not gonna lie it just sounds like a rework of Fiora.