Parasitic Void Support Champion Concept (Early Stages)

Bilsu·11/6/2017, 12:48:27 AM·4 votes·492 views

This is in very early development stages, absolutely nothing is final especially numbers, but the abilities are in the general direction that I want them to be in. Any feedback would be great and also any help would be great too! :) item 2301

CONCEPT: NAME? Vor’Syte? The Parasite of the Void/The Void Parasite Void/Parasite/Aggressive-Lulu/Ranged/Elise-Style Transformation Flow

ABILITIES: Passive - **VISION FROM THE VOID / INFECTIOUS TOUCH **

**DESCRIPTION:**

**VISION FROM THE VOID:**You cannot buy Stealth Wards or Control Wards, instead you can buy Void Lanterns and Void Spires.

_Void Lanterns_ -  replaces Control Wards, has a lifespan of 120 seconds, cannot be destroyed.

_Void Spires_ - replaces Stealth Wards, has a lifespan of 180 seconds, when destroyed anyone who attacked it is marked with a debuff for X seconds, when damaged by an enemy champion the debuff will be consumed and they will be stunned for X seconds.

**INFECTIOUS TOUCH:**Three consecutive attacks on a champion within X seconds will slow the target for X% for X seconds.

Cooldown: ? (LONG)

Q - STING / HAZARDOUS INFUSION

DESCRIPTION:

**STING(DETACHED):**Shoots out a sting bolt in a line striking the first enemy hit dealing X (+X of AP) as Magic Damage. If the enemy struck is a champion or large/epic monster after 1 second the ability can be reactivated to shoot out an additional sting bolt that will pass through and deal damage to all units until striking the first enemy champion hit dealing X (+X of AP) as Magic Damage, snaring for X seconds, and reducing the target’s Armor and Magic Resist by X for X seconds.

Cooldown:?
Mana Cost:?
Width:?
Range:?
Projectile: YES

NOTES:

**HAZARDOUS INFUSION(INFESTED):**For X seconds host’s basic attacks will grants X movement speed for X seconds and will apply stacks of Infection, at X stacks the stacks will be consumed dealing X% of maximum health as True Damage.

	Cooldown:?
Mana Cost:?

NOTES: You cannot basic attack while this ability is active.

**W - INFEST / DETACH - ** DESCRIPTION:

Infest an ally champion granting them a X (+X of AP) shield for X seconds. While infested you cannot move but can still basic attack and use infested abilities. Additionally you take X% of host’s damage taken to yourself but heal for X% of host’s damage dealt to champions or epic monsters.

Detach from host X units towards cursor.

Cooldown:? Mana Cost:? Infest Range:? Detach Range:?

NOTES: can be involuntarily detached from ally if ally is displaced, Damage taken from a shield does not affect health.

E - STARLESS SCREAM / PULSE WAVE

DESCRIPTION:

**STARLESS SCREAM(DETACHED):**Screech out a cone of dark sensory disabling noise. If wards are in the area of effect they are destroyed and you take X true damage for each ward destroyed. Any enemy champion in the area of effect is visually blinded (Grave’s W, Quinn’s Q) for X seconds.

	Cooldown:?

Mana Cost:?

NOTES:

**PULSE WAVE(INFESTED):**Screech out a cone of force, pushing back any enemy inside the area of effect to the outer edge.

	Cooldown:?
Mana Cost:?

NOTES:

R (Ultimate} - VOID ERUPTION WIP .

2 Comments

8bitLOL11/6/2017, 4:38:37 PM2 votes

Awsome idea !! I really like the shield concept I would recommend you to shape the champiom around the lore you will create to him

GL