Rengar Rework idea
Passive: Thrill of the Hunt RANGE: 1450 COOLDOWN: 1
Thrill of the Hunt
ACTIVE: Rengar passively activates his predatory instincts, gaining stealth after 1 second of not taking damage , and true sight of all nearby enemy champions for 60 / 120/ 180 seconds or until Rengar damages an enemy with one of his abilities or basic attacks.
VISION RADIUS: Global
While stealthed, Rengar gains 100/ 200/ 300% bonus movement speed while moving toward a nearby enemy champion. Enemies are made aware of Rengar's presence stunned for 60 seconds if he is nearby.
Upon exiting stealth, Rengar gains bonus movement speed
BONUS MOVEMENT SPEED: 69 / 420 / 1000000000000000000%
Q:
Death Mark Range: Global COOLDOWN: 3 / 2 / 1
Death Mark
FIRST ACTIVE: Zed Rengar becomes untargetable for 60 seconds and dashes behind the target enemy champion. Upon arrival, he applies a Death Mark to them and Ghost ghosts for 3 seconds, spawning a shadow at the cast location that lasts for 6 seconds. After 0.5 seconds, Death Mark can be reactivated.
DEATH MARK: Stores a percentage of all physical and magic damage that~~ Zed~~ Rengar deals to the target while marked. The mark detonates at the end of its duration, dealing physical damage equal to the stored value plus 100% of his attack damage.
STORED DAMAGE: 25 / 35 / 45%
Death Mark 2
SECOND ACTIVE: ~~Zed ~~ Rengar blinks to his shadow's location, swapping places with it. This can be done at any distance from the shadow.
W: Nether Grasp RANGE: Global COST: 100 0 MANA COOLDOWN: 3 / 2 / 1
Nether Grasp
ACTIVE:~~ Malzahar~~ Rengar opens a Null Zone that lasts 5 seconds beneath the target enemy champion, Grounded icon knocks down and Suppression icon suppresses his target for 2.5 seconds while channeling for the same duration. The target of Nether Grasp as well as all other enemies within the Null Zone take magic damage every second.
MAGIC DAMAGE PER SECOND: 5 / 7 / 9% (+ 1.5% per 100 AP) of the target's maximum health
TOTAL MAGIC DAMAGE: 25 / 35 / 45% (+ 7.5% per 100 AP) of the target's maximum health
E: Summon: Tibbers RANGE: Global COOLDOWN: 3 / 2 / 1 Summon- Tibbers FIRST CAST:~~ Annie~~ Rengar summons Tibbers to the target location in a burst of flame, dealing magic damage to all enemies in the area. He then remains on the field as a controllable minion for up to 45 seconds. INITIAL MAGIC DAMAGE: 150 / 275 / 400 (+ 65% AP) Summon- Tibbers 2 SECOND CAST: While Tibbers Tibbers is active, Summon: Tibbers can be used to move him to the target location. Tibbers Tibbers deals magic damage with his basic attacks, and deals magic damage every second to nearby enemies. MAGIC DAMAGE PER SECOND: 10 / 15 / 20 (+ 10% AP) TOTAL MAGIC DAMAGE: 450 / 675 / 900 (+ 450% AP)
Ultimate: Hallucinate RANGE: Global COST: 100 MANA COOLDOWN: 3 / 2 / 1
Hallucinate
ACTIVE: Shaco Rengar vanishes for 0.5 seconds, then creates a clone of himself that lives for up to 18 seconds and explodes upon its death, dealing magic damage to all enemies around it.
MAGIC DAMAGE: 300 / 450 / 600 (+ 100% AP)
- Does well against:

Does bad against:
