Game Mode: Teemoball
The Yordles created the Teemo pinata.
They gave it armor to make it harder to split.
They gave it working legs to make it harder to hit.
They gave it a highly accurate automatic dartgun to poison and blind.
They gave it a self-arming location-activated bomb to make candy fly.
TEEMOBALL BUH BWAAAAAAAMAMMMMMMMM [inception noises continue]
ARAM map. Each team must attack the Teemo pinata in order to move it away from the center of the map, where it spawns, and onto the enemy team's side. Once it crosses a certain line, it will explode, causing the team whose side it exploded on to lose a point (and they don't get any candy either). The Teemo pinata acts kind of like a mobile Giant Xerath from Shurima Funtimes and will send out waves of poison darts/blinds/mushrooms.