Overarching changes with animations
I feel as though with such a sophisticated game that LOL is; the character animations are awkward and disjointed. For example for the basic transition from one direction to another. There is no sense of momentum and no indicator of changes in momentum. With a fixed set of characters and environment this would seem to be beneficial for gameplay and also aesthetics. I point to a game that is over 25 years old, prince of persia that shows a crude yet better display of basic transitional animations that LOL currently lacks. This type of animation i feel this game should not just have but also deserves.