New game mode ideas

Trolulul·8/4/2018, 1:38:07 PM·3 votes·2,242 views

I assume this is the right board to post this. This is my idea of balanced and enjoyable game modes. If you have any other idea that fulfills these roles and that you want to share or recommend changes and tweaks in the ones mentioned below, please feel free to do so. In each game mode I add a flavor bonus of the Ziggs art since, if you didn't know every game mode has an art with Ziggs drawing himself doing the game mode things.

  1. Flashy moves: Everything works as normal. The only thing is you can't pick summoner spells. Instead you are given 2 flashes with a low (let's say 10 seconds) cooldown. This might be simple, but it would be awesome and fun. Not only do you get to practice your flashing dodges, aggressive flashes and generally flashy moves, but also team fights will be action packed. To spice it up I thought we could add some powerful game mode items:
  • Flashlight ward : This ward reveals enemies in a cone in front of it.
  • Blink Ward : Place a Blink Ward at target location. After a few seconds after placing it down and for as long as it remains active you can reactivate it to blink to it. (It goes away after that).
  • Flashy boots : +Movement speed, UNIQUE ACTIVE: Dash a short distance on mouse direction. (the distance would be like aatrox's e I reckon)
  • Light mirrored vest : +Health, +Health Regen, UNIQUE PASSIVE: +Shield Power, UNIQUE ACTIVE: Designate an allied champion as your Partner. Your partner gains the same stats from this item. Active it again to swap positions with your partner.
  • Golden shining armor : +Armor, +Magic Resist, UNIQUE ACTIVE: Gain a shield based on your maximum health and gain increasing tenacity based on the damage taken for the next 5 seconds.
  • Lightbringer : +Attack Damage, +Movement Speed, UNIQUE ACTIVE: Reset your attack timer. Your next attack critical strikes and burns the target for magic damage based on the damage dealt.
  • Bright Rod : +Ability Power, +Cooldown Reduction, +Mana, UNIQUE ACTIVE: Launch a powerful lightning beam at target location dealing damage based on level and based on ability power. If you hit an enemy champion reduce the cooldown of your abilities and summoner spells by 1 second.

This might seem a bit too crazy and while surely it allows for looney moments it also allows for good plays. The support item can save a teammate. The mage item can be used for powerful combos. The tank item for survivability. The adc item for consecutive attacks. The shoes for dodge and the wards for baron/dragon initiate or revealing a baron/dragon from behind the wall.

  ~_**Art bonus**_: The game mode art would be Ziggs  having cast flash multiply times leaving the after effect of flash behind him.

2) Ultimate Battle: Picks and bans remain the same. In this game mode everyone starts the game with the ULTIMATE BUFF. -ULTIMATE BUFF: Your ult is available from level 1 at rank 1. Your ult can reach rank 4. At rank 4 you can choose one of your other 3 abilities to become your ult in addtion to the ult you previously had. Every minute in the game reduces the cooldown of your ultimate by 1. Every kill reduces it by 3 and every assist by 1.5 down to a minimum of 10 seconds. Cooldown Reduction is counted after.

Quite simple. Originally, I wanted all your abilities to become ultimates even from different champions. The problem with that is that the models would look very weird. Imagine a Veigar pressing an Ahri ult. So instead I decided to make ultimates more frequent since just like with urf, ulting is fun.

  ~_**Art bonus**_: The game mode art would be Ziggs throwing his ulti all over the place.

3) Action Scene: Picks, bans per usual. Starting at the 3-minute mark an action scene will be taking place every minute and last 15 seconds. When the action scene happens, all players return to full health and mana. If you are dead, immediately respawn and gain a burst of movement speed for a short duration. Additionally, item, ability and summoner spell cooldowns are refreshed. During the time of the action scene the movement speed of all players is tripled and attack speed has no limit. There is a new item for this game mode: Plot Armor: +Armor, +Health, UNIQUE ACTIVE: For the next 5 seconds you are Turretproof.

~Art bonus: The game mode art would feature Ziggs on a pile of champion bodies with items in his hands (like a movie action scene, but with items instead of guns).

I have many more ideas, not enough energy to realize them in this post :P . I hope I didn't confuse you [sg-zephyr] or perplex you [sg-lux-2] If you got any questions let me know!!! Maybe I will update this post in the future, for now farewell summoner! [slayer-pantheon-thumbs]

9 Comments

Gabytele8/4/2018, 9:40:18 PM2 votes

Hey, these are pretty cool, I wish Riot would do more variety of limited time gamemodes too. Even if these are not so likely to become gamemodes seeing wha we had so far, I really like the 1st idea :D [slayer-pantheon-thumbs]

But I dont understand how in the 2nd mod "choose one of your other 3 abilities to become your ult" would work? :/

jimchampion18/14/2018, 5:04:52 AM2 votes

heres an idea what about urf and one for all combined, the two best game modes put together to create chaos

ScreamingLeaf6/28/2019, 12:42:26 AM1 votes

The new TFT has gotten me thinking of a free for all mode. Very little vision and lots of bushes. Killing Opponents give buffs. But be careful because fighting notifies everyone of your location. Try to survive as the arena shrinks and fight over random loot drops. Maybe 3 lives and you get a buff for every life you lose.

Lighhter1/16/2020, 11:14:07 AM1 votes

Hello Babies :) I have an Game Mod İdea as well I hope someone will see and Hire me from Riot games . I would love to work with you.I gave 7 years to this game anyway mode is coming:

There are lots of questions in my mode because I am still thinking and always can change something. 1)Game is team play and Rotation is important so I am thinking we will put 3 or more place to teleport base to take items and reset otherwise you can not go base directly you can just use teleportation places which landed opponents land..This teleportation places are same places so junglers and teamfigts can happen here or blindsnipes can be happen in here or ambush etc. 2)You can not go to base back everytime now going base is dangerous as well.Because we will base in enemy land only So if we want to back we can lose our dominativity so game will be always on balance. Taking a kill and getting an item will be harder and harder.So we have to learn to fight with our brain mostly not with our items.Items will be less power than now but we need good mobility to play in this map everyone should be more faster.Game name is League of LEGENDS but believe me I feel like not Legend I feel like maybe normal soldier not that much Legend.Why ? Because everyone can 1 shot eachother when they buy items.I think to make sure do you have good skill then you have to dodge a lot of things and you have to attack not only one time you have to attack 3 4 times to kill 1 person.So damages can be decrease or health will be increase a lot and health regen will be decreased a lot because everyone will fight with their skill not just to die or kill someone. There are a lot of things bla bla call me I will give you more details :) I am waiting for your contact:E-mail:[email protected]