(Champion Concept) Ursula, the Queen of Hurricanes
Playstyle and Visual:
Ursula is a celestial woman with ribbons flowing around her and electric bolts coming out of her hands. She is a control mage with great range that establishes vision and disruption around the map while having great damage outputs.
Lanes/Roles/Etc:
Lanes: Mid, Support, Top Roles: Disruptor, Utility Mage Range: Very High Durability: Low
Champion Matrix:
DAMAGE: 3/3 DEFENSE: 1/3 CROWD CONTROL: 3/3 MOBILITY: 1/3 UTILITY: 2/3
Basic Stats:
Health: 523 (+80/level) Mana: 310 (+42/level) Attack Range: 575 Movement Speed: 335
Abilities
Passive: Storms Light
Ursulas basic attacks create a shock on the target that deals 12-106 (based on level) (+20% AP) magic damage to the target and up to 8 nearby enemies. The bolt deals 10% increased damage for every 10 bonus armor the target has bought. Enemies damaged are revealed for 1.5 seconds and allied champions near the shocks gain 20% bonus movement speed for 0.5 seconds.
(Because it shocks the armor, get it?)
Q: Celestial Binding
CD: 12/12/12/12/12 Mana: 80/90/100/110/120 Range: 1200 (projectile) 1400 (tether radius) Projectile Speed: 1500
Ursula sends out a ribbon in a direction, dealing 35/60/85/110/135 (+30% AP) magic damage to the first enemy champion hit and tethering them to Ursula for 1 second. The tethered enemy cannot leave a fixed area around Ursula and will recieve 50/80/110/140/170 (+50% AP) magic damage at the end of the duration.
Ursula can break the tether by moving too far away from the enemy.
W: Electric Overseer
CD: 20/19/18/17/16 Mana: 30/35/40/45/50 Range: 2400 (projectile) 1000 (ward) Projectile Speed: 400
Ursula sends out a ball of electricity in a long line that deals 60/90/120/150/180 (+40% AP) magic damage to enemies it passes through and slows them by 40% while theyre in it. If Ursula reactivates the ability before the ball reaches the end of its range, the ball will freeze in place for 20 seconds and act as a control ward with 2 health points (instead of 4).
E: ThunderClap
CD: 10/9/8/7/6 Mana: 65/80/95/110/125 Range: 1300 Cast Time: 0.3 seconds
Ursula summons thunder to silence enemies at an area for 1.5 seconds and deal 75/115/155/195/235 (+60% AP) magic damage to them.
R: Stormlord
CD: 120/100/80 Mana: 125/130/135 Range: Global Cast Time: 0.5 seconds
Ursula channels for 0.5 seconds and then shocks enemies globally for 80/100/120 (+25% AP) magic damage every second for 3 seconds. This damage pierces shields but not barriers.