Zol'Kiel Symbotes of the Void
Art, story, gameplay anaylsis will be added in the future. Added stats excluding cost of abilities.
Zol'Kiel is like Dr.Jackel and Mr.Hyde or the Hulk where there are two different people inhabiting the same body. The player chooses who will be dominate allowing access to that symbiotes abilities while the other recessive symbiote sustains the dominate. Zol is the aggressive symbiotie taking matters into his own hands. Kiel uses others to achieve his goals.
Gamplay
Zol'Kiel is an melee assassin support using enemies and allies to increase their chances of destroying the enemy. Because of their in ability to cooperate at all times there are few windows that Zol'Kiel has to be able to dish out the damage he wants onto the enemy. However given the right positioning in fights he can easily devastate the enemy.
He is especially good at defeating enemies one on one and after knock up or heal abilites are down. However during the times in which he is not in a minion or an allied champ he is very vulnerable.
Special gameplay moves If the enemy is attacking baron or dragon and you ult as Kiel then you can go into baron or dragon increasing its stats both delaying the objective and dealing more damage to the enemy team. Or you can use the same ability and attach to an adc helping them dish out more damage. Likewise if you take Zol'Kiel in a solo lane you can attach to a minion and surprise your opponent once you reach the enemy wave. On Zols side you can attach onto your diver moving with them then activating your ult dishing out tons of damage.
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Passive: Dominance:
Zol'Kiel is composed of two symbiotes who are constantly fighting for dominance all the time. Zol' is the aggressive symbiote taking his chances out on the fields of combat. Kiel is a passive symbiote not being able to use any of his abilities unless he is inside an enemy or an ally. However when he is inside his host he becomes invisible and cannot be damaged unless detected. While Dominance is being determined Zol'Kiel has all of his stats reduced by 20% as well as not being able to use any of his abilities. The duration of Dominance is 1 minute. If Zol is chosen to be the dominant symbiote then he gets a shield based on his total ad for 2 seconds. If Kiel is chosen to be the dominant symbiote then he gets 60 base movement speed for 1 second. Every time Zol'Kiel casts Dominance or gets an enemy kill or assist he gets a stack of Cooperate. Cooperate gives Zol'Kiel +1% to all of his stats capping at 50 stacks. Cooldown is 2 minutes -
Q: Feed:
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- Zol- Active: gains 10,20,35,50,75% increased attack speed for 3 seconds. When attached onto an enemy Zol'Kiel deals 10,18,26,35,44,53(+25% bonus ad)
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- Kiel- Passive: Once Kiels enemy host is below 75% health Kiel slows them by 5%, 10%, 15%, 20%, 25% For each additional 25% health the enemy is missing the slow increases by 10%
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- Kiel Active: When activated the enemy host takes 11,23,35,47,59(+25% bonus ad) per distance traveled.
- W: Attach: Zol'Kiel use different methods in order to reach their intended host. They can be knocked off there host if they are knocked in anyway or their host is healed be an enemy ally. When Zol'Kiel is not on his host then 'Attach' cast range is equal to his attack range. If Zol'Kiel is on an enemy or allied champion then his cast range is increased to Jaxs jump leaping over onto his target.
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- Zol Passive: When on the enemy dealing physical damage heals Zol for 5%,9%,13%,17%,21% of the damage dealt.
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- Kiel Passive: When in an ally champion Kiel gives 8, 16, 24, 32, 40 movement speed.
- E: Modify Individual Zol - Active: Double strike the enemy dealing 15,30,45,60,75(+20% total ad) per strike. If attached Zol deals 8% of the targets missing health as physical damage per strike.
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- Kiel - Passive: Gives ally champions 19,15,20,25,30 bonus magic resist.
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- Kiel - Active: After a few seconds deal true damage based on 1%, 2.5%, 4%, 7%, 10%(+1% per 100 total ad) damage dealt of all physical and magic damage dealt be Zol'Kiel and his allies during the duration. The duration is 3 seconds.
- R: Completion Passive: Duration of dominance is increased by 10, 25, 50%.
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- Zol Active: Zol gains 5%, 10%, 15% increase attack damage and 5,10,15 armor pen for 5 seconds. Can only activate during the duration of Dominance.
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- Kiel Active: Kiel gives any ally minion, large monster, or champion the Cooperation stacks he has acquired for 10 seconds. Example If Kiel goes inside of Miss fortune and she has 100 attack damage and Kiel has 10% plus stats Miss fortune now has 110 attack damage. This applies to all stats. Can only activate if dominance is active.
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