Ao Shin Ult Concept

Copilot·1/27/2016, 8:54:51 AM·2 votes·518 views

Hey everyone!

Just a quick idea I thought up, wouldn't mind a little feedback!

Suppose Ao Shin's ult is a click-and-drag (no pun intended) ability. You would have say, 2 seconds to trace a route, and on releasing the click, Ao Shin would race through the path dealing damage and making the path uncrossable (knocking away enemies in the path). With lots of lightning particle effects of course.

Also, should your path end where it started, the time of the ult is extended as Ao Shin traces the route again several times.

I haven't thought of any hard numbers or scaling for this; but as a concept, I feel like it's something new and can bring a lot of variablity. Imagine lassoing off an out of position player, sealing off jungle routes as your team takes an objective, or even using the non-cycle use to gap close or clear a path.

So yeah, feedback appreciated for this!

5 Comments

Bultz1/27/2016, 9:03:27 AM3 votes

Ignore the fool saying he is dead. Your idea may work, but you need to build an entire kit, not just his ultimate for most of us to get a concept of if it is a good ultimate or bad. Say he does just drive through a dragged path. If the remainder of his kit doesn't help that, he is a sitting duck with the enemies.

bumbertyr1/27/2016, 8:58:27 AM1 votes

he's dead.