Kowar'eta (The void born)

MoldyCheese1·6/11/2017, 5:24:07 AM·2 votes·274 views

Back story* "there once was a man, so curious and brave, who set foot into his darkened grave, he traveled to a place in which there was no man, only beings with a hate for all who began, he lost his will, his sanity and his grace all apon entering that a cursed place, he was driven mad through the voice of damnation, and tortured by their god of creation, when met with the pain he knew it well, but never the silence of the accursed hell." "he fought for ages, a struggle for life, with only two hands and his, a dark stone knife, but as his knife became dull and his hands became frail, all that was left a bloody tale, as the time had driven on his teeth became sharper, his skin became darker, the darkness it swallowed him no sound from the man no witty remark." "All that was left was The Void Born dark."

This is my draft for a champion that i have been thinking would be an amazing add on to a bruiser type champion from the void (would love some re-writes for the story and some good feed back on the design)

my description of the champion would be a seemingly bone thin man-like creature with pure purple/pinkish skin similar to how the cosmic skins look but well void like, with either no cloths to few shredded pieces here and there but would prefer none as i would see his design as a slightly mobile shapeshifter. The eye sockets should also be seemingly hollowed out (if you've seen some picks of creatures in deep under ground caves you'll see what i mean) and a face resembling a skull but with sharpened teeth and almost rotten looking flesh generally just a lifeless void husk/ monster. (i planned on it looking very similar to the zombies in lucian's splash art.)

for his Q ability i was hoping for an ability that caused him to reach his hand into the ground and cause a chain of a void looking ectoplasm to shoot forward and cause spikes to impale units impacted by the slime to be impaled by the ability. (can be recasted on a Champion or jungle creep to instantly travel to them and do extra damage.)

for his W ability i was planning on a movement speed boosting ability that causes him to go into the ground and grants him the ability to travel under wall, but removes the movement speed boost while doing so, with a short duration that grants him little time to prevent his from pulling a talon and just peacing our over multiple walls, and adds a passive where consistent attacks to units causes your attack speed to raise by 2% per hit and capping at 4% at lvl 11 this is primarily to speed up jungle clear as he is meant to be a type of savage beast, also thought about causing him to bite units after # of hits but seems a little over used (jax,kled,ect.)

for his E ability i was thinking about having him have an active that caused an adrenaline rush of sorts causing him to hit faster, run after enemy champions as if he were hunting, hit harder, heighten his defensive stats and cause him to become overall more powerful, because of this i think his base stats should be slightly more limited tho this ability sounds boring and needs to be changed :P any thoughts?

for his R i came out with the amazing idea of having him go untargetable for a period of time as he dashes to a unit and snares them (think maokai w) he then halts from a total of 2 seconds if he chooses to recast the ability on another enemy champion he will dash to them this may be casted a final time with the same effects, as the ability ticks a large circle (thats size scales on ability lvl) will begin to form a circle (think zilian time bomb but bigger and counter clock wise around the target with a radius like fizz ultimate) when the circle fully forms all targets within are snared for 1 second and the original target is impaled after this effect for 2.5 second with Kowa having a drain effect over the duration for 7% max hp with a base damage of about 60-80-120.

passive can be he eats the hearts of jungle camps that stacks onto a passive similar to bone tooth necklace that gives his bonus effects on abilities similar to viktor hex core and some base stats, killing champions or assisting and then eating corpses greatly influences the stacking.

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