Jezzibell: The Outlaw
Renamed - Jezibelle: The Electro-cutioner
Don't let her sweet looks fool you, this whip-totin' mistress knows how to put down some heat. Her dual whips will leave more than just a mark on your memory.
Base Stats:
Health: 450 (+85 per level) Mana: 220 (+40 per level) Attack Damage: 54.5 (+3.2 per level) Attack Speed: 0.675 (+3.5% per level) Movement Speed: 350 Health Regen: 7.5 (+0.95 per level) Mana Regen: 6.75 (+0.5 per level) Armor: 21 (+4.5 per level) Magic Resist: 30 (+1.55 per level)
Abilities:
Passive: Shock Therapy! ~Crowd control effects that successfully hit Jezibelle refund 5% of her maximum health and mana.
Q: Whip! Crack! (assisted by The Djinn) Cost: 50 Mana Range: 250 Cooldown: 13/11/9/7/5 Seconds
~Jezibelle resets her auto-attack timer and gains 150 range on her next auto-attack, which deals bonus 15/25/35/45/55 physical damage. If this attack strikes an enemy champion she gains a shield for 10% of her maximum health. The shield lasts for 1.5 seconds, or until depleted.
W: Electro Lash (assisted by The Djinn) Cost: 35/40/45/50/55 Mana Range: 250 Cooldown: 9 seconds
~Passive: Jezibelle sends a surge of electricity through her whips, causing them to sear into her target's flesh. Every third auto-attack against a target inflicts Grievous Wounds for 3 seconds and causes the target to bleed for 6 / 7 / 8 / 9 / 10% of their maximum health in magic damage over 3 seconds. This bleed does not stack, although additional applications will extend the duration of the bleed (the rate of damage stays the same).
~Active: Jezibelle spins her whips around her, dealing 20/25/30/35/40 (+5% Jezibelle's maximum health) magic damage to enemies within 275 range, applying a stack of Electro Lash and slowing them by 99% for .1 seconds.
E: Lash & Grab (assisted by The Djinn) Cost: 65 Mana, Second cast: No Cost Range: 500 Cooldown: 15 / 14 / 13 / 12 / 11 seconds after initial cast.
~Jezibelle strikes out with her whip, dealing 30/40/50/60/70 (+120 total AD) physical damage to and slowing all targets in a line by 25% for 2 seconds and marking the first enemy champion struck. For the next 3 seconds she may re-cast this ability. If the second cast hits a target marked by Lash & Grab, that enemy is pulled to Jezibelle's location and stunned for .75 seconds.
R: Chains of Lightning! Cost: 100 Mana Range: 300 Cooldown: 120/100/80 seconds
~Jezibelle charges her whips and lashes out to the nearest enemy champion and wraps them in electric currents dealing 100/150/200 magic damage (+20% of Jezibelle's maximum HP) that channels to 3 nearby enemy champions for 75% of initial damage dealt for 3 seconds (25% of damage per second enemies remain in range). Enemies caught in the currents for more than 1.5 seconds are rooted for 2 seconds.
Jezzibelle is a top lane, melee bruiser
Build Suggestion:

Summoner Spells:
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