don't have good wave clear or sustain, but get it through their build
P - on a vanguard champion, 40 bonus armor & mr is strong. Activating his would double or triple this bonus.
Q - extends range and gives an AD bonus, not only will this let him hard kite red, blue, grump, but also any melee top/mid.
W - Not only would any melee champ get hard kited by Q, but would also have a % damage reduction, which means even at level 2 or 3, you wouldn't want to trade with a champ that not only has bonus AD, but also just reduced your armor.
E - a ground dash is an area dash. Meaning it doesn't require a target, so it can be used an engage or disengage,like Rakan's dash. 700 range is more than enough to start a team fight by getting to the middle. It's shorter than most but on a par with Talon's old blink, if you ever played pre-rework Talon, you know he didn't have a problem gap closing back then. Keep in mind the effective range is 900, the dash just puts him in position, then afterwards clones attack every champ within 200 units.
R - Gains health, size, resistances (from passive) in the same manner as
while being able to activate Q to increase range and damage and W to decrease armor after using E to dive in the middle of a team.
He'd definitely be stronger in lane against melee matchups than previously, while being harder to kite by the likes of Quinn, Swain, Kennen.
I don't know what makes you think he'll have a worse clear with an AD steroid on Q. But if his clear seems underwhelming, then RIOT could make the decision to allow W and E to effect monsters (not minions).
You can even take him bottom lane (support or carry) as I do currently with Wukong/Rakan/Lee Sin as a kill lane. When you have 2 champs that can hard engage on enemy carries, they're forced to retreat and still die even after blowing their summoners. Carries (AD or AP) can't deal with being hard focused during laning phase. They'll be poked out or killed everytime.
Wukong naturally has poor jungling, wave clear and sustain. It's compensated for in his item build. Take a
or
for faster clear.
for sustain. 3 of 4 (not bami's) are actually core items on Wukong as he is now. My concept actually Grant's him God level sustain when he uses his ult, which puts him at Nasus/Illaoi/Rammus/Alistar levels of unkillable for 5 seconds.
The go to bans should always be
that are counters to all in champs. I used to think Taric until I found out the enemy team can be bursted before his invulnerability activates.