Champion concept: dead hand
I don't have any ideas for the lore, suggestions are welcome
Summary: a hybrid bruiser that is very flexible in play style
Passive: replacement After casting an ability, he replaces his used robot hand(left) with a new one, granting a shield and making the first auto attack ranged(ranged auto scales with ap. Shields stay until destroyed or are refreshed).
Q: Fires off robot hand. Straight skill shot, deals ad scaling damage and grabs first enemy or neutral unit. This temporarily changes you Q ability.
New Q: Launches grabbed unit. Straight skill shot, dashed grabbed unit in aimed direction(at ability level 1, can only dash once. At lvl 5, can dash up to five times, has cooldown between dashes).
W: Modification Passive: other abilities leave scraps. The more scraps you have, the more shielding you get from your passive
In shop are five items you can buy specifically for this champion(don't take an item slot and can only have one at a time) that cost scraps. Each item gives you a different active ability with different scalings
Modification: shield Dash with your shield out, knock minions out of your way, and if it hits an enemy champion it knocks them up and stops your dash. Damage scales with armor.
Modification: tranquilizer dart Point and click ability that damages and puts to sleep a minion or neutral monster to sleep for a little while. Red and blue sleep for 1/2 the time, dragon and herald 1/4, and baron 1/8. While asleep, the target cannot attack, move, or regen health. Enemy champions are only stunned for 1/2 the time. Damage scales with health.
Modification: taser Point and click an enemy unit. Shoots a chord to that unit and electrifies it and all enemy units in between them. If the enemy unit walks far enough away the ability goes on cooldown. Damage scales with ap.
Modification: flamethrower An ability that has to be held down (has no cooldown, costs low mana) that shoots a flame out in a straight line(you can move while active, but it will still fire, literally, where your mouse is pointed, so it's better used standing still). Damage scales with ad.
Modification: heal Point and click heal that scales off of mana.
E: Fires off robot hand to a location, then after a short time explodes deal AoE ap scaling damage.
R: Each finger on the robot shoot out and wraps around an enemy champion(if close enough) pulling them to the rest of them hand. The champion drops the robot hand, leaving the enemy champions stunned at the location he activated the ability.