[Champion Concept] Syrene, the Polymath
Introduction:
Syrene is a hybrid champion, fitting either Fighter, Assassin, Tank or Mage, depending on the flow of the match.
Innate: Soul of the Polymath
Syrene increases her stats when it reaches a cap of:
2,500 Max Health - Boosts Armor and Magic Resist by 20%
170 Attack Damage - Boosts Attack Speed by 30%
100 Ability Power - Boosts Cooldown Reduction by 10%
Q: Strike from Above (Cooldown: 10 seconds) (Manacost: 70)
Summons a Soul Hammer to damage a target, dealing 100% of your Attack Damage plus 7%, 9%, 11%, 13%, 15% of Syrene's bonus health as physical damage.
W: Earth Cracks (Cooldown: 22, 21, 20, 19, 18 seconds) (Manacost: 100) Slams the ground, dealing 100, 130, 160, 190, 210 (+70% of Ability Power) (+30% of your bonus Attack Damage) magic damage and slows affected enemies by 30% for 2.5 seconds.
E: Lightning Strike (Cooldown: 7 seconds) (Manacost: 50) Strikes a target with lightning, dealing 50, 70, 90, 110, 130 (+85% of Ability Power) (10% of bonus health) magic damage and stuns the target for 0.5 seconds.
R: Polymath's Final Form (Cooldown: 130, 110, 90 seconds after the duration) (Manacost: 120) Seleena evolves to her final form. While in this state, attacks dealt to Seleena will reflect, dealing 30, 35, 40% of damage received by Seleena. Also grants you 20%, 25%, 30% chance to make your abilities trigger a critical strike. Lasts for 20 seconds.
Sorry for wrong grammar, btw. I know this is too OP. Lol