[Rework Concept] Vayne, the Monster Hunter
Passive - Bloodletting: When Vayne takes damage, half of the damage taken is turned into grey health
- Blood for Blood: Damaging an enemy champion or large/epic, monsters, in melee range, will restore some of Vayne's grey health. When Vayne deals true damage she can heal beyond her grey health.
Q - Condemn: Vayne fires a large bolt in a target direction, dealing physical damage, and knocking back the first enemy in it's path. If they are knocked back into a structure, they are dealt bonus physical damage and are stunned briefly.
- Feed the Beast: If Vayne is within melee range, she will dash in the target direction instead, and knock back the first enemy unit, traveling with them, and dealing true damage instead. This ability is treated like a melee basic attack.
W - Night Seeker - Toggle: Vayne consumes mana while this ability is active. Vayne targets an enemy champion or large/epic monster, gaining bonus movement speed when moving towards them. While Vayne has them targeted, she will target them over any other unit when given a simple attack command. While this ability is active her other abilities will automatically target them as well.
- Feed the Beast: Vayne gains double the bonus movement speed. Vayne's melee range basic attack against the target will deal true damage.
E - Creeping Shadows - Passive: Vayne builds stacks of Creeping Shadows, up to 1/2/3/4/5. While Vayne is in combat and she becomes camouflaged or invisible, half the cooldown of this ability is refreshed.
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Daring Shadows - Active: Vayne consumes all the stacks of Creeping Shadows and dashes in a target direction. The distance of the dash is determined by the amount of stacks consumed.
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Feed the Beast: Vayne consumes a single stack of Creeping Shadows and performs a short dash, dealing true damage to the nearest enemy unit. This ability is treated as a melee basic attack.
R - Feed the Beast - Passive: Vayne's basic attacks are treated as melee attacks while in melee range of enemy champions, and they deal bonus true damage. Vayne's basic abilities gain bonus effects when casted in melee range of an enemy champion.
- Unleash the Beast: Vayne gains bonus true damage to all of her damage sources, and all of her damage sources are treated as if they were melee basic attacks, which can crit, regardless of their actual range, or source of the damage. (eg. damage from items like
are treated like melee basic attacks, and their damage can crit.)