Champion Concept : Heishi , The Soldier Front
This is just a concept that popped into my head, so I wanted to share it with you and know what other people think of my concept:
Description : Heishi - Looks like a commando soldier (Red bandana, tactical vest, ammo belt, camo pants, heavy black boots, M16 in his hands). Heishi lost his eye and his arm a war, and now he has artificial robotic arm and an eye patch on his eye. The Soldier Front (Is a ranged champion)
Abillities : Passive - Scavenger : Every 3 minute, a supply crate drops to a random place on the map, the crate can be picked up by Heishi and can give him randomly one of the following bonuses: 1. Passive attack damage ( +3/5/7 ;depends on how much you leveled up your ultimate abillity) 2. Passive movement speed (+3/5/7 ; depends on how much you leveled up your ultimate abillity) 3. Passive armor and magic resist (+3/5/7 ; depends on how much you leveled up your ultimate abillity) Heishi will get more movement speed towards the packages, and a green exclamation mark above his head will appear as soon as the package drops. The exclamation mark will change to yellow when Heishi is getting closer to the package and will change to red when Heishi is the closet to the package. Packages can be opened by clicking on them and waiting a deploy time of (1 / 0. 75 / 0.5) and the package buff will be recieved instantly. The packages can be opened by using Q - Deadly Strike towards them, skipping the deploy time and grating a movement speed boost for 1 second.
Q Abillity - Deadly Stab : Heishi lunges forward and hits with his fighting knife and hits for (80% attack damage) + (?/?/?). Enemies hit by Deadly stab will recieve a bleeding effect (30% attack damage) + (?/?/?) and grievous wounds will be apllied for 2 seconds.
W Abillity - Increased Firepower : Heishi recieves an attack speed buff of (15%/22.5%/30%) and increased range. The first shot against an enemy monster of champion will deal extra explosive damage (?/?/?), and will hit close enemies for half the damage.
E Abillity - Explosive Charge : Heishi will be able to plant a hidden trip mine. The charge lasts depending on Heishi's level (1/2/3 minutes), and the charge will be detonated if an enemy champion steps on it. The trip mine deals explosive damage to all enemies around it, and will deal the most damage to the ones who are the most close to it. Heishi can only carry (2/3/4/5) trip mines, and he forges a new one every (16/13/10/7/4) seconds. Trip mines can be detonated from a certain range, by pressing E while the mouse is on them. Detonating a trip mine will deal less damage to a champion, than if it was stepped on and detonated.
R Ultimate Abillity - Heavy Weaponary :
**First Cast ** Heishi pulls out a minigun, and unleashes a torrent of bullets toward the way he is facing for (4/5/6) seconds. Bullets deal (25%/27.5%/30%) attack damage, and pierce through enemy champions and monsters. During Heavy Weaponry, Heishi can move at a reduced 20% movement speed, but can't change the way he is facing and firing. Heavy Weaponary can be stopped by hard cc. Heishi can use E - Explosive Charge during his Ulitmate Abillity . If Heavy Weaponry deals enough damage to an enemy champion, it can be activated again for a different effect.
Second Cast - Artificial Warfere
Heishi drops his minigun, to unleash a beam from his cyborg arm towards his target. Enemies hit by the beam will be slowed for 1 second. Heishi can use E - Explosive Charge during the firing of the beam. Skins: Ideas for skins : Space Soldier Heishi (Weapon is a laser gun, and he can have a lightsaber for his fighting knife, and all projectiles will be lasers) Headhunter Heishi (Weapon is a bow, knife is an old hunting knife, traps can be hidden bombs of some sort or some kind of deadly booby trap, instead of minigun he can throw rocks) General Heishi ( Same weaponary but outfit is changed to a general's outfit)
LInks : A mix of Jax from the MK series and Cpt. Price from the COD Black Ops series.
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