Galdun: The forgotten undead

Icewhisp·5/23/2016, 10:58:49 PM·2 votes·605 views

Galdun: The forgotten undead

Base Hp: 605 + 94 Level Hp per 5: 8 Doesn’t use mana Ad 57.5 + 2.2 Level

AS: .625 + .0023 Level

Armor: 20 + 3 Level MR: 30 MS 350 Range 525 Passive: Wellspring of death: As units takes damage around Galdun he gains wellspring of death pool up to 100. His abilities use up to 40% of the pool for bonus effects. The damage gained scales from 15-1% as he levels up. Q: Posses Galdun invades a target host body within 550 units. Staying untargetable and inside the unit for 4 seconds. He may recast this after 2-.5 seconds scaling with level to leave the unit. If he targets an ally he shields the unit for 60/100/140/180/220 + (.5 ap) and between 4-10% of his max life depending on how much wellspring of death was spent. If the shield is broken Galdun is forced out and slowed by 20% for 1 second If he targets an enemy he deals damage equal to 40/70/100/130/160 + (.2 AP) and between 1-3% of the targets max hp depending on how much wellspring of death was spent per second and slowing the target for 20/25/30/35/40% for the duration.

W: Binds of mortality Range 400, tether 700 Galdun binds himself to an enemy champion for 5 seconds slowing him for between 30-70% depending on pool spent. If the champions breaks the tether he is stunned for 1/1.25/1.5/1.625/1.75 Seconds and dealing 60/120/180/240/300 (+ .45 ap) Magic damage E: Wellspring of souls. Range 250 Galdun creates a spring of souls around himself spending 1 of his pool per second and an addition .5 for every addition second. While active he heals himself and allies in the pool for .25/.5/.75/1/1.25 % of either their missing life of current life depending if they’re below or above 50% (+.1 ap)

R: Memories of Death: Costs 50% of Wellspring of death Images appear above Guldan for 8 seconds upon recast Guldan selects an image and turns into a version of the selection for 8 seconds. During this transformation Posses can’t be used Skeleton: Guldan Changes into a tower skeleton, gaining 200/400/600 hp and gains an aura that deals 25/75/125 true damage to enemies in the aura. He also slows himself by 50 Units for the duration Baron: Guldan changes into a smaller version of baron impaling for the duration. He gains a spell shield every 1.5/1/.5 second, gain a slow aura for 30% in a 550 unit range, gains 300 range and deals an additional 50/100/150 +(.4 ap) on basic attacks. He also gains 10/20/30% damage reduction. Wolf Guldan changes into a plague stricken Wolf gaining 20/30/40% Move speed for the duration of the avatar. His basic attacks apply a 90% slow for .25 seconds in this form and deal 25/50/75(+.1) ap over the course of 4 seconds. Each addition hit increases the damage by 20% and resets the damage over time

2 Comments

Réaper5/23/2016, 11:52:42 PM2 votes

daz cool

Neku215/24/2016, 12:46:14 AM2 votes

really interesting :J nice