New Champ Idea: Relfler- The Mirrors Edge
A champion based on the idea of mirrors and their reflective capabilities.
Passive: Reflective Surface- upon being attacked, returns 1% (levels as you level, level = %) of damage dealt to you, back at sender (similar to a thorn mail)
Q: Light Blast- Shoots out a skill shot based projectile that damages the first enemy hit 30/50/70/90/110 (+40% AP). If reflected, Light Blast will blind the affected target as well.
W: Mirror Placement- Places a mirror like object at target location (able to choose which side will have the mirror like how you choose how Anivia's ice wall is placed), any projectiles aimed at mirror will be reflected at the angle hit based on the reflective surface (shows angle in the aiming sights). Reflected projectiles will deal double damage, but anyone can use the mirrors. Mirrors may reflect 1/2/3/4/5 projectiles before breaking. Broken mirrors will leave behind shards in a rectangular area behind reflective surface that slows and damages enemies for 1% of their max health for 2 seconds. Melee attacks or walking into mirrors will shatter them instantly. Up to 2 mirrors may be placed.
E: Right Back 'atcha!- Puts up a defensive wall in target direction that will reflect projectiles/skill shots abilities from enemy champions, Reflected shots will only do 10%/20%/30%/40%/50% of its total damage. Wall will be shattered instantly if hit with a melee ability instead. May only reflect 3 shots. (think like Braum's unbreakable but instead of absorbing damage, it reflects it)
R: Take a Good look- Creates a mirror image of targeted champion that will copy all actions. Mirrored Champions have all stats cut in half, and will attack targets based on what the affected champion is attacking. (if champion is attacking another champion 'allies will double up on target' 'enemies will make the "double" attack them' If champion is farming 'both allies' and enemies "doubles" will farm with them granting the gold and exp to the afflicted champ). All of the Doubles' damaged dealt is 50% of the originals, Doubles will use attack the exact same way as the afflicted champion is (using the exact same ability at the exact same time at the exact same target, or auto-attacking the exact same target) Doubles last for 10/20/30 seconds or until they run out of HP (think kinda in the same park as Yorick's ult but doesn't revive and you can target enemies as well)
So what do you guys think? I don't know how the base stats are calculated so I can't list a realistic version of like base health/mana etc. Is it to OP, UP, or just plain stupid?