(Champion Concept) Orzan, The Worshiper

CinnaBon Kittenz·7/18/2017, 7:20:47 AM·2 votes·412 views

Possible Orzan Photo - https://s-media-cache-ak0.pinimg.com/736x/88/94/fa/8894faa88fad3730096bdb02316d1b51--balloon-tree-character-concept.jpg < I take no credit for the photo, but this would be something i'd imagine he could look like.

Orzan, The Worshiper He is but a male human in his early 30's completely devoted to his faith, and his belief in what his side fights for. He wields no weapon and wear's nothing but a loincloth and some ritualistic tattoos all over his body. His body will be in slightly above average in muscles and his fighting style of auto attacking will portray him as using a style similar to lee sin's.

Passive- Practitioner of Ritual For every relic placed on the map Orzan will gain additional movement speed, however he will not wear boots. (like Cassiopeia) There is no limit to how many relics are out, and if other Orzan's have relic's out it will continue to boost their speeds. The range of this passives part towards movement is global. If enemy Champions walk up to sight of the Relics while they are in Orb form they will vanish like wards and become unusable while also leaving a mark on the ground for 2 minutes, however if they spot a normal relic on the ground they may crush it under foot by standing on top of it for 3 seconds. While Orzan holds Relics he gains a large burst of movement speed, if the relic turns into an Orb while he holds it, he will take damage. If Orzan holds an Orb he will be slowed down for 10% until he drops the orb. The distance of the W-Throw skillshot will increase with time spent alive capping off at what you can see while zoomed out. Orzan does not Scale with Attack Speed, Attack Damage, Critical Damage, or Movement Speed. Instead this is converted into Heal Power (scalings are to be determined, sorry bad at math :/ ) Healing and sheilding increasers are only half as effective. Orzan's Auto Attacks are stuck at 1.0. Q- Relic of Restoration http://nickjamesbooks.com/wp-content/uploads/2011/03/pearl.jpg <Possible Orb (again i take no credit for this photo)

Orzan will toss out a Relic that if kept alive will slowly start to emit green light until it goes through combustion and all that remains is a green orb of light. This process will take 20 seconds. You may hold up to 1/1/2/3/4 charges of these relics at a time. Place down cooldown is 3 seconds at all ranks, charge up cooldown is 15 seconds. W- Pick-Up/Throw Orzan will Pick-Up a Ward, Relic of Restoration, or Relic of Clarity; then Orzan may re-click W and use Throw. This will let the following to happen. Ward- After seeing a ward for at least 2 seconds while being in melee range, you may pick up the ward with W. You will have 5 seconds to toss the ward to dispose of it. If you hit a champion, minion, or monster you will stun them for 1.50 seconds at all ranks. Relic of Restoration- If you Pick-Up the relic you may toss it anywhere to re-arrange it. If you hit an ally with it you will heal them for 200/225/250/275/300 HP + .10 AD at all ranks. If you hit an enemy with it you will apply grievous wounds for 10 seconds and will prevent them from being healed by any source. Relic of Clarity- If you Pick-Up the relic you may toss it anywhere to re-arrange it. If you hit an ally with it you will restore 2/4/6/8/10 mana every second + .01 AD at all ranks over 10 seconds. If you hit an enemy with it you will make their regeneration of mana, take it away instead of regenerate it. E- Relic of Clarity https://cdn.shopify.com/s/files/1/0278/8173/products/6N0A5812.jpg?v=1495041442 < this is sorta what i have in mind however i still take no credit for the photo. Orzan will toss out a Relic that if kept alive will slowly start to emit blue light until it goes through disintegration and all that remains is a blue orb of light. This process will take 1 minute. You may hold up to 1/1/1/2/2 charges of these relics at a time. Place down cooldown is 6 seconds at all ranks, charge up cooldown is 30 seconds. R- Garrison Portal Orzan will begin to meditate and will be immobile during the vote process, a window the size of the forfeit window will appear and give the question "Teleport to Orzan?" will be given to each party member for 5 seconds. If there is no response they will auto-decline the question, if they say yes they will be immediately teleported. Once the first teleportee arrives a portal will appear very close by Orzan where the allied champion will come out of. This power's cooldown is 5/4/3 minutes at each rank and does not scale with cooldown reduction.

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I'll keep working on Orzan, the photos are just a Work in Progress since he could really look like anything long as the core concept is kept. I've yet to find pictures of the specific totems i'd like for him however since at the moment i have him faction-less i suppose the totems would resemble that of the origins.

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