New Shamen Champion Ability Ideas
Shamen champion abilities
Passive- spells used on totems are stronger the more people are near them.
R- available at the start of the game. Allows user to place up to 4 totems on the map that has 25% of the player's health. Will not go away unless destroyed by enemy unit.
Q- dashes to targeted totem nearby. Reactivating will deal damage around the totem scaling with AP.
W- heals allied units around nearby totems scaling with health. Grants movement speed buff once healed.
E- slows and damages enemy units around nearby totems scaling with AP.
Please consider this idea for a support-mid champion.