Unnamed, Fungal Colony Champion
Another idea for a champion, probably a jungle or top ap bruiser/ fighter/ tank. Melee champion. Asexual (obviously)
Incomplete thus far. Edit: forgot to mention, don't have a passive for this champ either. Perhaps a death explosion healing nearby mushrooms and increasing their damage for a time. Or armor/mr scaling with nearby mushrooms, or even hp/ hp regen, mana regen. Also considering a progressively effective slow for spore cloud as they might lack cc for the role they assume. So per second they're affected by a slow ranging from 10%- 35% depending on the length of time the enemy champion is exposed to spore cloud.
Lacking lore. Possibly a "nemesis" to Teemo.
Q- Fungal bloom- Upon death of neutral monsters or enemy champions, spawns a small mushroom that draws agro from enemy creeps and neutral monsters, deals minor poison DOT to anyone who attacks the mushroom. Mana cost: 30/35/40/50/60 base damage: 15/20/27/38/50 (+0.25% AP) Refreshes DOT every attack, every second for 3 seconds CD: 12/11/10/8/5
W- Spore cloud- Releases a cloud of spores around the fungal champion causing continual magic damage as poison. Possibly around mushrooms in range as well for a reduced effect. Mana cost: 50/55/60/70/80 initial cost with 5/6/7/8/9 per second Damage: 25/30/35/40/45 (+0.3% AP) per second, damage increasing every second up to 110/120/130/140/150% after 5 seconds CD: 5
E- Fungal Regeneration- Removes poison effects from affected units and "Fungal Champion" absorbs them for temporarily increased HP regen, scaling with amount of affected units. Mana cost: 50/55/60/65/70 Affected unit cap: 3/4/5/8/12 Regen per unit: 25% of all hp regen over 5 seconds CD: 20/17/14/11/8
R- Spore surge- Can be cast on self for an aoe charm with magic damage, or a utility spell that targets a mushroom in several thousand unit range, withering yourself over a channel and leaving a mushroom in your place, moving in an untargetable cloud of spores, regrowing yourself, losing a % of hp when the skill was cast. CD: 110/85/55 Mana cost: 100/ 120/ 150 Aoe damage: 225/450/600, % of current hp lost: 20/17/15%
Let me know what you think! Would love more feedback.