Champion idea: Rhett, the Failed Summoner
edit: changed spell names and fleshed out lore somewhat
Since he was young, Rhett had wanted to become a summoner at the Institute of War, but he couldn't cast the required spells correctly. After years of trying and failing, he went off on a voyage of self-discovery. But when he returned, everything had changed. The institute of war had disappeared, along with the peace it had kept, and no-one but Rhett seemed to remember that it had ever existed in the first place. Now, he seeks to discover what happened to the Institute of War, and, if possible, bring it back
Health: 542 - 1613 Health Regen: 5.5 - 14.2 Mana: 382 - 1524 Mana Regen: 7.5 - 25.6 Armor: 17.1 - 70.2 Magic resist: 30 Attack damage: 46 - 93 Attack speed: .625 (+0% - 12%) Attack range: 525 Movement speed: 340
(Passive) Insider Knowledge: adds minor effects to summoner spells. i.e. Ignite gains a 10-20% slow Teleport gains 5-15% damage reduction while channeling Heal gives 5-10% max mana Flash travels 50-100 units further Exhaust interrupts channels Barrier's shield regens over the 2 seconds at 20-40 per second Cleanse increases movement speed by 5-15% Ghost's speed increases by 10-20% if Rhett hasn't taken damage for 1 second
Q. Ignition Point: After a 0.5s delay, Ignites target area, dealing 85/120/175/220/270 (+70% AP) magic damage over 4 seconds to all enemies it hits CD: 7s Mana: 50/60/70/80/90 Range: 800/150
W. Recovery Period: Reduces Rhett's movement speed by 10-50%, increasing over time, for up to 5 seconds, healing 5/6/7/8/9 % missing health per second. CD: 35/30/25 s Mana: 60/70/80/90/100
E. Unstable Flash: blinks 300/350/400/450/500 units in target direction and deals 60/80/110/150/200 (+30% AP) magic damage in an area around Rhett's original location and Rhett's end location CD: 20/17.5/15/12.5/10 s Mana: 100/90/80 Range of damage: 150/175/200
R. Tainted Smite: after a .75s delay, deals 250/350/450 (+60% AP) magic damage to enemy champions in target area with bonuses depending on the last two spells cast. Ignition Point increases radius of area affected by 100, 300 is the last two spells cast were Ignition Point Recovery Period heals for 10% damage dealt, 30% if the last two spells cast were Recovery Period Unstable Flash slows by 30% for 2 seconds, stuns 1 second if the last two spells cast were Unstable Flash Tainted Smite ignores 30% MR, deals true damage if the last two spells cast were Tainted Smite CD: 75/75/60 Mana: 100 Range: 700 Base radius of area affected: 350