I once designed a raptor champion concept with an ability literally the same as ekko's E (dash instead of blink) 6 months before he was revealed as a champion. You simply restructure the ability to have a unique spin, or design a new one. Same thing happened when Camille was revealed -- I designed her R a year before she was announced. Also designed ornn's "shop from anywhere" passive before he was revealed -- blacksmiths with that passive turned out to be very common among the community forums.
In these cases, overlap isn't necessarily bad since many champions have similar abilities that work differently in the context of their kits. It starts with a unique theme (don't get "inspired" by a riot reveal and make a champion archetype they literally just announced). This theme works best if you choose archetypes that people maybe haven't thought of a hundred times before (yordle wrecking ball, bilgewater aladdin style bandit, glade dreamcatcher dragon, apocalypse-world time traveller, to name a few concepts).