[CHAMPION CONCEPT] Valorie, the child of mist
Valorie, The child of mist (Or call her Valorie, the dauntless fog.. Or the keeper of the mist.. I'm a little fuzzy on surnames..)
Also, check out my other champion concept! Nollok, the spectral Shadow
Valorie's main role is to be a high utility mage support. Focusing more on keeping your allies safe, rather than bombing the crap out of your opponents and rushing Mejai's to steal all of your ADCs kills. Valorie's play style is to have the ability to disengage harsh engages, and help your team recover from bad engages that your team may have caused. She has a slightly below average amount of damage, and is naturally decently tanky.
I'd like to thank Vivblank, YukiPyon, and ItsMAGICyouKNOW for helping me have the self esteem to continue this project, and also helping me get a little bit of a guideline for where I wanted to make this champion go. Valorie was made because I had a list of around 20 champion ideas, so I started a ballot between my friends on which champion I would make. Valorie was the winner. I know that the art is bad, but it's because I actually have very little experience with digital art, and also with drawing humans.
Valorie's kit was heavily inspired by the Legend of Zelda, Wind Waker. And how Link uses his deku leaf.
Things to note:
- Valorie is supposed to look a little more positive in her art. I'm just not very good at drawing human expressions.
- Valorie is female.
- Valorie is around 13 - 15 years old.
- Valorie has a very shy personality, but when she's in combat, her outgoing and playful personality can completely spike out.
- She moves like she's very agile and light.
- Her voice is very sweet, kind cute.. I guess..
- Valorie is short. About 1/3 taller than Annie if she were a real person.
- The artwork for her passive should be for her W.
Base Stats:
Attack Speed: 0.544 Attack Range (Ranged): 550 Attack Damage: 57 Armor: 25 Magic Resist: 25 Health: 565 Mana: 343 Speed: 325 (Sanik speed) Health Regeneration: 7.0 Mana regeneration: 6.0
ABILITIES
**Mist Walker (Passive) **
Whenever Valorie gets damaged by an enemy unit, she and her nearby allies gain additional movement speed.
Q, Roaring Tempest
Valorie swings her hat downward, causing a gust of mist and fog to blow away enemies that are too close the the origin of impact, dealing magic damage. The closer the enemy champion is to the impact, the more magic damage they take and the farther away they are knocked back. If Valorie hits a champion at the end of the radius of impact, the champion hit will take damage over time instead and are slowed.
(I forgot to note that this ability also has a small range)
The slow duration and potency, radius of impact, cool down of the ability and damage will increase every time this ability is ranked up.
W, Chamber of Condensation
When activated, Valorie's next auto attack will deal additional magic damage, gain additional range, and will create a medium sized field under that hit target, that creates walls of condensed moisture that enemy champions can walk past. However, it may not be blinked past. If an enemy champion walks into the walls, that champion will be slowed.
Ranking this ability up will reduce the cool down of the ability, and the damage dealt.
E, Vaporize
Valorie causes a cloud of mist to engulf her body. The cloud of mist has a percentage of Valorie's armor, magic resist, and health added to itself. When Valorie is hit, the cloud will take damage instead. While the cloud is alive, all enemy projectiles will pass through her, and will shield them for the amount of damage they would have taken from the first projectile that hit them instead. The cloud around Valorie lingers for as long as it is alive, or as soon as you kill it.
(So Basically, the cloud around her has it's own life, and you can kill it. If your allies get hit by an Ezreal ult that would normally do 500 damage, it will shield them for 500 hit points instead)
Ranking this ability up will reduce the percentage of additional damage she takes, and passively grants her additional armor and magic resist.
R, Gliding Hinder
Valorie sends a powerful gust of mist and wind below her feet, rocketing herself up to the skies. Allowing her to move freely while invulnerable, while also receiving a massive speed buff until she hits the ground. Valorie has the option to pick up an allied champion in this state but makes Valorie sink towards the ground much faster.
(So basically, she uses her hat like a parachute, and slowly sinks down to the ground just like someone normally would when using one)
Ranking this ability up will reduce the cool down of this ability, and increase the amount of speed granted.
I know she seems extremely broken, but that's why I'm going to need you guys for some feedback. If you guys have any suggestions or ideas for other concepts that you'd like me to draw, or create with you, tell me! Thanks! I'd love to have a small tag team of creators, you know? It's probably my favorite part about creating, too! (I'll give you credit if you're the one who helped me out if I'm the one who posted. Trust me, I'm a pretty honest guy)
Up-vote this post, please! I want it reaching as many people as possible!
Also, to the people that have been asking me to put up numbers, I didn't put them on the concept because I don't want people to be concerned about how much damage he does, but the general idea of the concept. If you only have an opinion of that, you, the viewer, would be able to scale the abilities down to a point where you think it's reasonably balanced.
My next champion will be a Yordle.
Special Thanks to these people for helping me alter Valorie's kit a little:
- GrReaper96
- PL Ordaricc
- FancyKiddo
). And her passive is too loaded and W too empty. I seriously think u might wanna switch those 2 passives around, and perhaps you wanna make tht auto attack enhancement an active, cause by the looks of it shes not a spammer. Also her E is quite unclear. Perhaps you could clarify it better.